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Since not all suggested clippy lints by stable clippy are supported on
the MSRV of Alacritty, this commit moves the clippy checks to the MSRV.
Unfortunately this will mean that our lints might be significantly
behind, however it ensures our CI never blocks any code that should be
valid.
Developers themselves of course can still run the latest clippy to
follow the up to date recommendations.
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Commit 530de00 refactored large chunk of Alacritty's internal handling
of renderable cells, cursors, and such. This patch fixes a regression
where a hollow block cursor was drawn for unfocused windows even if the
terminal cursor was hidden.
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This resolves an issue which caused the vi cursor position to be
incorrect when leaving the search with the vi cursor at the far bottom.
Previously this could lead to the vi cursor disappearing completely,
when starting a vi mode search that has a match on the last line while
the original vi mode cursor was right above it.
Fixes #4833.
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This implements support for temporarily freezing the terminal grid to
prevent rendering of incomplete frames.
This can be triggered using the escapes `DCS = 1 s` (start) and
`DCS = 2 s` (end).
The synchronization is implemented by forwarding all received PTY bytes
to a 2 MiB buffer. This should allow updating the entire grid even if it
is fairly dense. Unfortunately this also means that another branch is
necessary in Alacritty's parser which does have a slight performance
impact.
In a previous version the freezing was implemented by caching the
renderable grid state whenever a synchronized update is started. While
this strategy makes it possible to implement this without any
performance impact without synchronized updates, a significant
performance overhead is introduced whenever a synchronized update is
started. Since this can happen thousands of times per frame, it is not a
feasible solution.
While it would be possible to render at most one synchronized update per
frame, it is possible that another synchronized update comes in at any
time and stays active for an extended period. As a result the state
visible before the long synchronization would be the first received
update per frame, not the last, which could lead to the user missing
important information during the long freezing interval.
Fixes #598.
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This resolves an issue where the last match would be selected after
leaving non-vi search, even if further changes to the search regex did
not result in any matches.
Fixes #4831.
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Since there have a bunch of problems caused by an excessive DPI reported
by XRandr, this limits the maximum DPR on X11 to 10.
These issues would commonly cause problems like long startup times or
crashes, which are hard to troubleshoot for the user. While a limit of
10 might not eliminate all of these issues, it should still make it
possible for Alacritty to start to make troubleshooting simpler.
Fixes #3214.
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This introduces some duplicate dependencies, though they are necessary
to build properly without any warnings.
Fixes #4735.
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On Wayland, regardless of the underlying scale factor for an output, The
scale factor is 1.0 until we receive the first DPRChanged event. To
correctly calculate the window sizes, we must use a DPR of 1.0 as well.
Ideally we would know what the DPR of the window we're being opened in
is going to be, and avoid the estimation guessing game, but that doesn't
seem possible with the current interfaces provided by the window
systems.
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Fixes #4702.
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This refactors a large chunk of the alacritty_terminal API to expose all
data necessary for rendering uniformly through the `renderable_content`
call. This also no longer transforms the cells for rendering by a GUI
but instead just reports the content from a terminal emulation
perspective. The transformation into renderable cells is now done inside
the alacritty crate.
Since the terminal itself only ever needs to know about modified color
RGB values, the configuration for colors was moved to the alacritty UI
code.
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This fixes the shell completion by removing the flags removed from the
CLI in 0768428 and adding the new options flag.
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Fixes #4687.
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Fixes #4676.
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This is only an update to the development version and does not represent
a stable release.
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This resolves various bugs related to vi-less search. The primary issue
was that when jumping between matches more than 1000 lines apart, the
search would get stuck and not advance between matches properly due to
the 1000 line synchronous search limit.
Some other issues related to the tracking of the search origin have also
been fixed, improving the viewport positioning while interacting with
the search outside of vi mode. This was done by keeping the search
origin outside of the viewport, which allows for search to start right
at the first character. Previously the search was on top of the first
character which lead to it being excluded from search.
Fixes #4626.
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This adds a new visual indicator which shows the position in history of
either the display offset during search, or the vi mode cursor.
To make it as unintrusive as possible, the overlay is hidden whenever
the vi mode cursor collides with its position.
Fixes #3984.
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Fixes #4612.
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Fixes #4591.
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This reverts 1d00883 since it is not necessary anymore after all search
bindings are now proper key bindings. This fixes a bug which would cause
the first character to be swallowed when using IME after triggering any
key binding which doesn't send any `ReceivedCharacter` event.
Fixes #4588.
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This commit makes cursors being drawn via rects, thus it's always above
underlines/strikeouts. Also, since the cursor isn't a glyph anymore, it
can't be obscured due to atlas switching while glyphs are rendered.
Fixes #4404.
Fixes #3471.
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This patch prevents missing zerowidth glyphs from obscuring the rendered
glyph of a cell.
The missing glyph itself is also consistently loaded and displayed on
all platforms. It is initialized once together with the ascii symbols
and then written to the atlas only once for every cached missing glyph.
Co-authored-by: Christian Duerr <contact@christianduerr.com>
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Due to the way macOS draws shadows for transparent windows, resizing
them will lead to text artifacts remaining present after a window has
been resized.
The `invalidateShadow` call is used whenever the opacity isn't `1.0` to
make sure these shadows are cleared before redrawing, so no artifacts
remain when resizing transparent windows.
Fixes #889.
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This replaces the existing `Deserialize` derive from serde with a
`ConfigDeserialize` derive. The goal of this new proc macro is to allow
a more error-friendly deserialization for the Alacritty configuration
file without having to manage a lot of boilerplate code inside the
configuration modules.
The first part of the derive macro is for struct deserialization. This
takes structs which have `Default` implemented and will only replace
fields which can be successfully deserialized. Otherwise the `log` crate
is used for printing errors. Since this deserialization takes the
default value from the struct instead of the value, it removes the
necessity for creating new types just to implement `Default` on them for
deserialization.
Additionally, the struct deserialization also checks for `Option` values
and makes sure that explicitly specifying `none` as text literal is
allowed for all options.
The other part of the derive macro is responsible for deserializing
enums. While only enums with Unit variants are supported, it will
automatically implement a deserializer for these enums which accepts any
form of capitalization.
Since this custom derive prevents us from using serde's attributes on
fields, some of the attributes have been reimplemented for
`ConfigDeserialize`. These include `#[config(flatten)]`,
`#[config(skip)]` and `#[config(alias = "alias)]`. The flatten attribute
is currently limited to at most one per struct.
Additionally the `#[config(deprecated = "optional message")]` attribute
allows easily defining uniform deprecation messages for fields on
structs.
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This adds a history to the regex search limited to at most 255 entries.
Whenever a search is either confirmed or cancelled, the last regex is
entered into the history and can be accessed when a new search is
started.
This should help users recover complicated search regexes after
accidentally discarding them, or handle repeated searches with the same
regexes.
Fixes #4095.
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This strictens the ESC escape sequence parser to prevent invalid
intermediates from being ignored. Previously the parser would just look
at the first intermediate without validating that the rest of them is
empty.
If an escape like `\e(#0` is used now, it will no longer be accepted as
`\e(0` since the intermediate `#` is also present.
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Since BSD does not support inotify polling in the `notify` crate and
instead relies on manual filesystem polling, this would cause a high CPU
usage at 100 polls a second.
A separate polling rate of once per second is now used for platforms
which do not support filesystem polling, allowing users to still make
use of live config reload on BSD.
Fixes #3871.
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Fixes #4189.
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Since the current behavior would just load the default configuration
file whenever the configuration file couldn't be loaded, the path was
not set to any value. As a result however, the live config reload
feature would not work with a broken yaml (one which cannot be
deserialized, not one with warnings).
If a configuration file has been specified, but the deserialization
still failed, the path is now preserved on the default configuration
file to make it possible to live reload a fix for the issue.
Fixes #4561.
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Previously Alacritty would not report cursor escapes to the application
when a mouse button was held down and the mouse was moved. This prevents
applications like tmux from updating their selection.
Similarly to how windowing libraries keep reporting mouse events when
the left mouse button is held down over the window, the escape sequences
are now clamped to within the grid and reported to applications.
Fixes #4566.
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Fixes #4530.
Fixes #4072.
Fixes #1927.
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Since live-shader-reload is generally unused and unmaintained, and could
only be used for debugging purposes, since it refers relative paths,
this feature was removed for the sake of simplicity.
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Currently Alacritty requires a separate `draw` call to OpenGL whenever a
new rectangle is rendered to the screen. With many rectangles visible,
this has a significant impact on rendering performance.
Instead of using separate draw calls, the new `RectRenderer` will build
a batch of rectangles for rendering. This makes sure that multiple
rectangles can be grouped together for single draw calls allowing a
reduced impact on rendering time.
Since this change is OpenGL 2 friendly, it should not make it more
complicated to transition away from the 3.3+ requirements like an
alternative instancing based implementation might have.
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This resolves an issue with Alacritty's scrolling region performance
when there's a number of fixed lines at the top of the screen. This
affects commonly used applications like tmux or vim.
Instead of using separate logic for when the scrolling region starts at
the top of the screen without any fixed lines, the code should now try
to figure out the target position of these fixed lines ahead of time,
swap them into place and still perform the optimized implementation to
move the grid.
This comes with the small trade-off that since lines are swapped before
rotating the screen without clearing or removing any lines during the
rotation process, that the places the fixed lines have been swapped with
will appear out of order when using scrolling regions in the primary
screen buffer. Since the use of scrolling regions primarily affects the
alternate screen and most terminals don't keep any history at all, this
should however not cause any problems.
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It seems like the list of colors might have changed a bit, leading to
indexed colors not being transformed into their dim colors correctly.
To prevent this from happening in the future, the dimming for colors in
the range '0..=7' is now performed by offsetting them from the
'NamedColor::DimBlack'. Since this is the first dimmed color, this
should always work as long as all dimmed colors are added in the correct
order.
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This removes some of Alacritty's CLI flags since the same functionality
is provided by the '--option' flag now.
The removed flags are:
* '--persistent-logging'
* '--live-config-reload'
* '--no-live-config-reload'
* '--dimensions'
* '--position'
Fixes #4246.
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Commit 2fd2db4 added one more 'Added' section during rebase,
thus merging it with existing one.
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This adds support for blinking the terminal cursor. This can be
controlled either using the configuration file, or using escape
sequences.
The supported control sequences for changing the blinking state are
`CSI Ps SP q` and private mode 12.
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This allows the configuration file imports to start with '~/' and
resolve relative to the user's home directory.
There is no support for '~user/' or '$HOME/' or any other shell
expansion. However since paths relative to the home directory should be
sufficient for everything, this provides a very simple solution without
any significant drawbacks.
Fixes #4157.
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Fixes: #4330.
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Since the vi mode is unrelated to the terminal emulation itself, it
should not be reset during a `reset` to prevent unnecessary confusion.
This also prevents the search from switching from vi mode to vi-less
search without any indication to the user.
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Fixes #791.
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This is only an update to the development version and does not represent
a stable release.
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This commit fixes the issue that when attempting to write zerowidth
characters into the last column, it is written in the second to last
column instead.
Fixes #4227.
Co-authored-by: Christian Duerr <contact@christianduerr.com>
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This removes the restriction of not being able to select text while the
search is active, making it a bit less jarring of a UX when the user
tries to interact with the terminal during search.
Since the selection was used during vi-less search to highlight the
focused match, there is now an option for a focused match color, which
uses the inverted normal match color by default. This focused match is
used for both search modes.
Other mouse interactions are now also possible during search, like
opening URLs or clicking inside of mouse mode applications.
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