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Diffstat (limited to 'alacritty/src/display/bell.rs')
-rw-r--r-- | alacritty/src/display/bell.rs | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/alacritty/src/display/bell.rs b/alacritty/src/display/bell.rs new file mode 100644 index 00000000..1aee3ba6 --- /dev/null +++ b/alacritty/src/display/bell.rs @@ -0,0 +1,122 @@ +use std::time::{Duration, Instant}; + +use crate::config::bell::{BellAnimation, BellConfig}; + +pub struct VisualBell { + /// Visual bell animation. + animation: BellAnimation, + + /// Visual bell duration. + duration: Duration, + + /// The last time the visual bell rang, if at all. + start_time: Option<Instant>, +} + +impl VisualBell { + /// Ring the visual bell, and return its intensity. + pub fn ring(&mut self) -> f64 { + let now = Instant::now(); + self.start_time = Some(now); + self.intensity_at_instant(now) + } + + /// Get the currently intensity of the visual bell. The bell's intensity + /// ramps down from 1.0 to 0.0 at a rate determined by the bell's duration. + pub fn intensity(&self) -> f64 { + self.intensity_at_instant(Instant::now()) + } + + /// Check whether or not the visual bell has completed "ringing". + pub fn completed(&mut self) -> bool { + match self.start_time { + Some(earlier) => { + if Instant::now().duration_since(earlier) >= self.duration { + self.start_time = None; + } + false + }, + None => true, + } + } + + /// Get the intensity of the visual bell at a particular instant. The bell's + /// intensity ramps down from 1.0 to 0.0 at a rate determined by the bell's + /// duration. + pub fn intensity_at_instant(&self, instant: Instant) -> f64 { + // If `duration` is zero, then the VisualBell is disabled; therefore, + // its `intensity` is zero. + if self.duration == Duration::from_secs(0) { + return 0.0; + } + + match self.start_time { + // Similarly, if `start_time` is `None`, then the VisualBell has not + // been "rung"; therefore, its `intensity` is zero. + None => 0.0, + + Some(earlier) => { + // Finally, if the `instant` at which we wish to compute the + // VisualBell's `intensity` occurred before the VisualBell was + // "rung", then its `intensity` is also zero. + if instant < earlier { + return 0.0; + } + + let elapsed = instant.duration_since(earlier); + let elapsed_f = + elapsed.as_secs() as f64 + f64::from(elapsed.subsec_nanos()) / 1e9f64; + let duration_f = self.duration.as_secs() as f64 + + f64::from(self.duration.subsec_nanos()) / 1e9f64; + + // Otherwise, we compute a value `time` from 0.0 to 1.0 + // inclusive that represents the ratio of `elapsed` time to the + // `duration` of the VisualBell. + let time = (elapsed_f / duration_f).min(1.0); + + // We use this to compute the inverse `intensity` of the + // VisualBell. When `time` is 0.0, `inverse_intensity` is 0.0, + // and when `time` is 1.0, `inverse_intensity` is 1.0. + let inverse_intensity = match self.animation { + BellAnimation::Ease | BellAnimation::EaseOut => { + cubic_bezier(0.25, 0.1, 0.25, 1.0, time) + }, + BellAnimation::EaseOutSine => cubic_bezier(0.39, 0.575, 0.565, 1.0, time), + BellAnimation::EaseOutQuad => cubic_bezier(0.25, 0.46, 0.45, 0.94, time), + BellAnimation::EaseOutCubic => cubic_bezier(0.215, 0.61, 0.355, 1.0, time), + BellAnimation::EaseOutQuart => cubic_bezier(0.165, 0.84, 0.44, 1.0, time), + BellAnimation::EaseOutQuint => cubic_bezier(0.23, 1.0, 0.32, 1.0, time), + BellAnimation::EaseOutExpo => cubic_bezier(0.19, 1.0, 0.22, 1.0, time), + BellAnimation::EaseOutCirc => cubic_bezier(0.075, 0.82, 0.165, 1.0, time), + BellAnimation::Linear => time, + }; + + // Since we want the `intensity` of the VisualBell to decay over + // `time`, we subtract the `inverse_intensity` from 1.0. + 1.0 - inverse_intensity + }, + } + } + + pub fn update_config(&mut self, bell_config: &BellConfig) { + self.animation = bell_config.animation; + self.duration = bell_config.duration(); + } +} + +impl From<&BellConfig> for VisualBell { + fn from(bell_config: &BellConfig) -> VisualBell { + VisualBell { + animation: bell_config.animation, + duration: bell_config.duration(), + start_time: None, + } + } +} + +fn cubic_bezier(p0: f64, p1: f64, p2: f64, p3: f64, x: f64) -> f64 { + (1.0 - x).powi(3) * p0 + + 3.0 * (1.0 - x).powi(2) * x * p1 + + 3.0 * (1.0 - x) * x.powi(2) * p2 + + x.powi(3) * p3 +} |