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author | Joe Wilm <joe@jwilm.com> | 2016-09-16 17:14:16 -0700 |
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committer | Joe Wilm <joe@jwilm.com> | 2016-09-16 17:14:16 -0700 |
commit | 0d6d0dc0af028ead15c188db5d5f30e39fe0e3e7 (patch) | |
tree | bf2d7a89d52c3765a21d844fcacc8aa17fab6ce9 /src | |
parent | 7da9de34d81f6a03f1923ff95ce0f48678ce86fb (diff) | |
download | alacritty-0d6d0dc0af028ead15c188db5d5f30e39fe0e3e7.tar.gz alacritty-0d6d0dc0af028ead15c188db5d5f30e39fe0e3e7.zip |
Remove extra wait_events()
Allegedly x11 wants you to wait for a refresh event before using the
context, but that doesn't arrive on all platforms (notably macOS).
Diffstat (limited to 'src')
-rw-r--r-- | src/main.rs | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/main.rs b/src/main.rs index f2ef90b2..c0685204 100644 --- a/src/main.rs +++ b/src/main.rs @@ -118,12 +118,6 @@ fn main() { println!("device_pixel_ratio: {}", dpr); - for event in window.wait_events() { - if let glutin::Event::Refresh = event { - break; - } - } - let _ = unsafe { window.make_current() }; unsafe { gl::Viewport(0, 0, width as i32, height as i32); |