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authorJoe Wilm <joe@jwilm.com>2017-10-12 20:01:28 -0700
committerJoe Wilm <joe@jwilm.com>2018-06-02 09:24:38 -0700
commit277425956f361677deb1de92b25aeca9cbcd1cd1 (patch)
tree5c42cd8904841c259dd22c2c93e266dc23aed582 /src/grid/mod.rs
parentbbe276e3a80571dd0d72a9b32fb7bed38c3be868 (diff)
downloadalacritty-277425956f361677deb1de92b25aeca9cbcd1cd1.tar.gz
alacritty-277425956f361677deb1de92b25aeca9cbcd1cd1.zip
Move grid Row and tests into submodules
This is part of some cleanup for the grid module as a whole.
Diffstat (limited to 'src/grid/mod.rs')
-rw-r--r--src/grid/mod.rs495
1 files changed, 495 insertions, 0 deletions
diff --git a/src/grid/mod.rs b/src/grid/mod.rs
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+// Copyright 2016 Joe Wilm, The Alacritty Project Contributors
+//
+// Licensed under the Apache License, Version 2.0 (the "License");
+// you may not use this file except in compliance with the License.
+// You may obtain a copy of the License at
+//
+// http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+//! A generic 2d grid implementation optimized for use in a terminal.
+//!
+//! The current implementation uses a vector of vectors to store cell data.
+//! Reimplementing the store as a single contiguous vector may be desirable in
+//! the future. Rotation and indexing would need to be reconsidered at that
+//! time; rotation currently reorganize Vecs in the lines Vec, and indexing with
+//! ranges is currently supported.
+
+use std::cmp::Ordering;
+use std::collections::{VecDeque, vec_deque};
+use std::iter::IntoIterator;
+use std::ops::{Deref, Range, RangeTo, RangeFrom, Index, IndexMut};
+
+use index::{self, Point, Line, Column, IndexRange, RangeInclusive};
+
+mod row;
+pub use self::row::Row;
+
+#[cfg(test)]
+mod tests;
+
+/// Convert a type to a linear index range.
+pub trait ToRange {
+ fn to_range(&self) -> RangeInclusive<index::Linear>;
+}
+
+/// Bidirection iterator
+pub trait BidirectionalIterator: Iterator {
+ fn prev(&mut self) -> Option<Self::Item>;
+}
+
+/// An item in the grid along with its Line and Column.
+pub struct Indexed<T> {
+ pub inner: T,
+ pub line: Line,
+ pub column: Column,
+}
+
+impl<T> Deref for Indexed<T> {
+ type Target = T;
+
+ #[inline]
+ fn deref(&self) -> &T {
+ &self.inner
+ }
+}
+
+/// Represents the terminal display contents
+#[derive(Clone, Debug, Deserialize, Serialize, Eq, PartialEq)]
+pub struct Grid<T> {
+ /// Lines in the grid. Each row holds a list of cells corresponding to the
+ /// columns in that row.
+ raw: VecDeque<Row<T>>,
+
+ /// Number of columns
+ cols: index::Column,
+
+ /// Number of lines.
+ ///
+ /// Invariant: lines is equivalent to raw.len()
+ lines: index::Line,
+}
+
+pub struct GridIterator<'a, T: 'a> {
+ grid: &'a Grid<T>,
+ pub cur: Point,
+}
+
+impl<T: Clone> Grid<T> {
+ pub fn new(lines: index::Line, cols: index::Column, template: &T) -> Grid<T> {
+ let mut raw = VecDeque::with_capacity(*lines);
+ for _ in IndexRange(index::Line(0)..lines) {
+ raw.push_back(Row::new(cols, template));
+ }
+
+ Grid {
+ raw,
+ cols,
+ lines,
+ }
+ }
+
+ pub fn resize(&mut self, lines: index::Line, cols: index::Column, template: &T) {
+ // Check that there's actually work to do and return early if not
+ if lines == self.lines && cols == self.cols {
+ return;
+ }
+
+ match self.lines.cmp(&lines) {
+ Ordering::Less => self.grow_lines(lines, template),
+ Ordering::Greater => self.shrink_lines(lines),
+ Ordering::Equal => (),
+ }
+
+ match self.cols.cmp(&cols) {
+ Ordering::Less => self.grow_cols(cols, template),
+ Ordering::Greater => self.shrink_cols(cols),
+ Ordering::Equal => (),
+ }
+ }
+
+ fn grow_lines(&mut self, lines: index::Line, template: &T) {
+ for _ in IndexRange(self.num_lines()..lines) {
+ self.raw.push_back(Row::new(self.cols, template));
+ }
+
+ self.lines = lines;
+ }
+
+ fn grow_cols(&mut self, cols: index::Column, template: &T) {
+ for row in self.lines_mut() {
+ row.grow(cols, template);
+ }
+
+ self.cols = cols;
+ }
+
+}
+
+
+
+impl<T> Grid<T> {
+ #[inline]
+ pub fn lines(&self) -> vec_deque::Iter<Row<T>> {
+ self.raw.iter()
+ }
+
+ #[inline]
+ pub fn lines_mut(&mut self) -> vec_deque::IterMut<Row<T>> {
+ self.raw.iter_mut()
+ }
+
+ #[inline]
+ pub fn num_lines(&self) -> index::Line {
+ self.lines
+ }
+
+ #[inline]
+ pub fn num_cols(&self) -> index::Column {
+ self.cols
+ }
+
+ #[inline]
+ pub fn scroll_down(&mut self, region: &Range<index::Line>, positions: index::Line) {
+ if region.start == Line(0) && region.end == self.num_lines() {
+ // Full rotation
+ for _ in 0..positions.0 {
+ let item = self.raw.pop_back().unwrap();
+ self.raw.push_front(item);
+ }
+ } else {
+ // Subregion rotation
+ for line in IndexRange((region.start + positions)..region.end).rev() {
+ self.swap_lines(line, line - positions);
+ }
+ }
+ }
+
+ #[inline]
+ pub fn scroll_up(&mut self, region: &Range<index::Line>, positions: index::Line) {
+ if region.start == Line(0) && region.end == self.num_lines() {
+ // Full rotation
+ for _ in 0..positions.0 {
+ let item = self.raw.pop_front().unwrap();
+ self.raw.push_back(item);
+ }
+ } else {
+ // Subregion rotation
+ for line in IndexRange(region.start..(region.end - positions)) {
+ self.swap_lines(line, line + positions);
+ }
+ }
+ }
+
+ pub fn iter_from(&self, point: Point) -> GridIterator<T> {
+ GridIterator {
+ grid: self,
+ cur: point,
+ }
+ }
+
+ #[inline]
+ pub fn contains(&self, point: &Point) -> bool {
+ self.lines > point.line && self.cols > point.col
+ }
+
+ /// Swap two lines in the grid
+ ///
+ /// This could have used slice::swap internally, but we are able to have
+ /// better error messages by doing the bounds checking ourselves.
+ #[inline]
+ pub fn swap_lines(&mut self, src: index::Line, dst: index::Line) {
+ self.raw.swap(*src, *dst);
+ }
+
+ #[inline]
+ pub fn clear<F: Fn(&mut T)>(&mut self, func: F) {
+ let region = index::Line(0)..self.num_lines();
+ self.clear_region(region, func);
+ }
+
+ fn shrink_lines(&mut self, lines: index::Line) {
+ while index::Line(self.raw.len()) != lines {
+ self.raw.pop_back();
+ }
+
+ self.lines = lines;
+ }
+
+ fn shrink_cols(&mut self, cols: index::Column) {
+ for row in self.lines_mut() {
+ row.shrink(cols);
+ }
+
+ self.cols = cols;
+ }
+}
+
+impl<'a, T> Iterator for GridIterator<'a, T> {
+ type Item = &'a T;
+
+ fn next(&mut self) -> Option<Self::Item> {
+ let last_line = self.grid.num_lines() - Line(1);
+ let last_col = self.grid.num_cols() - Column(1);
+ match self.cur {
+ Point { line, col } if
+ (line == last_line) &&
+ (col == last_col) => None,
+ Point { col, .. } if
+ (col == last_col) => {
+ self.cur.line += Line(1);
+ self.cur.col = Column(0);
+ Some(&self.grid[self.cur.line][self.cur.col])
+ },
+ _ => {
+ self.cur.col += Column(1);
+ Some(&self.grid[self.cur.line][self.cur.col])
+ }
+ }
+ }
+}
+
+impl<'a, T> BidirectionalIterator for GridIterator<'a, T> {
+ fn prev(&mut self) -> Option<Self::Item> {
+ let num_cols = self.grid.num_cols();
+
+ match self.cur {
+ Point { line: Line(0), col: Column(0) } => None,
+ Point { col: Column(0), .. } => {
+ self.cur.line -= Line(1);
+ self.cur.col = num_cols - Column(1);
+ Some(&self.grid[self.cur.line][self.cur.col])
+ },
+ _ => {
+ self.cur.col -= Column(1);
+ Some(&self.grid[self.cur.line][self.cur.col])
+ }
+ }
+ }
+}
+
+impl<T> Index<index::Line> for Grid<T> {
+ type Output = Row<T>;
+
+ #[inline]
+ fn index(&self, index: index::Line) -> &Row<T> {
+ &self.raw[index.0]
+ }
+}
+
+impl<T> IndexMut<index::Line> for Grid<T> {
+ #[inline]
+ fn index_mut(&mut self, index: index::Line) -> &mut Row<T> {
+ &mut self.raw[index.0]
+ }
+}
+
+impl<'point, T> Index<&'point Point> for Grid<T> {
+ type Output = T;
+
+ #[inline]
+ fn index<'a>(&'a self, point: &Point) -> &'a T {
+ &self.raw[point.line.0][point.col]
+ }
+}
+
+impl<'point, T> IndexMut<&'point Point> for Grid<T> {
+ #[inline]
+ fn index_mut<'a, 'b>(&'a mut self, point: &'b Point) -> &'a mut T {
+ &mut self.raw[point.line.0][point.col]
+ }
+}
+
+impl<'a, T> IntoIterator for &'a Grid<T> {
+ type Item = &'a Row<T>;
+ type IntoIter = vec_deque::Iter<'a, Row<T>>;
+
+ #[inline]
+ fn into_iter(self) -> vec_deque::Iter<'a, Row<T>> {
+ self.raw.iter()
+ }
+}
+
+pub trait ClearRegion<R, T> {
+ fn clear_region<F: Fn(&mut T)>(&mut self, region: R, func: F);
+}
+
+macro_rules! clear_region_impl {
+ ($range:ty) => {
+ impl<T> ClearRegion<$range, T> for Grid<T> {
+ fn clear_region<F: Fn(&mut T)>(&mut self, region: $range, func: F) {
+ for row in self.region_mut(region) {
+ for cell in row {
+ func(cell);
+ }
+ }
+ }
+ }
+ }
+}
+
+clear_region_impl!(Range<index::Line>);
+clear_region_impl!(RangeTo<index::Line>);
+clear_region_impl!(RangeFrom<index::Line>);
+
+// =================================================================================================
+// Regions =========================================================================================
+// =================================================================================================
+
+/// A subset of lines in the grid
+///
+/// May be constructed using Grid::region(..)
+pub struct Region<'a, T: 'a> {
+ start: Line,
+ end: Line,
+ raw: &'a VecDeque<Row<T>>,
+}
+
+/// A mutable subset of lines in the grid
+///
+/// May be constructed using Grid::region_mut(..)
+pub struct RegionMut<'a, T: 'a> {
+ start: Line,
+ end: Line,
+ raw: &'a mut VecDeque<Row<T>>,
+}
+
+pub trait IndexRegion<I, T> {
+ /// Get an immutable region of Self
+ fn region<'a>(&'a self, _: I) -> Region<'a, T>;
+
+ /// Get a mutable region of Self
+ fn region_mut<'a>(&'a mut self, _: I) -> RegionMut<'a, T>;
+}
+
+impl<T> IndexRegion<Range<Line>, T> for Grid<T> {
+ fn region(&self, index: Range<Line>) -> Region<T> {
+ assert!(index.start < self.num_lines());
+ assert!(index.end <= self.num_lines());
+ assert!(index.start <= index.end);
+ Region {
+ start: index.start,
+ end: index.end,
+ raw: &self.raw
+ }
+ }
+ fn region_mut(&mut self, index: Range<Line>) -> RegionMut<T> {
+ assert!(index.start < self.num_lines());
+ assert!(index.end <= self.num_lines());
+ assert!(index.start <= index.end);
+ RegionMut {
+ start: index.start,
+ end: index.end,
+ raw: &mut self.raw
+ }
+ }
+}
+
+impl<T> IndexRegion<RangeTo<Line>, T> for Grid<T> {
+ fn region(&self, index: RangeTo<Line>) -> Region<T> {
+ assert!(index.end <= self.num_lines());
+ Region {
+ start: Line(0),
+ end: index.end,
+ raw: &self.raw
+ }
+ }
+ fn region_mut(&mut self, index: RangeTo<Line>) -> RegionMut<T> {
+ assert!(index.end <= self.num_lines());
+ RegionMut {
+ start: Line(0),
+ end: index.end,
+ raw: &mut self.raw
+ }
+ }
+}
+
+impl<T> IndexRegion<RangeFrom<Line>, T> for Grid<T> {
+ fn region(&self, index: RangeFrom<Line>) -> Region<T> {
+ assert!(index.start < self.num_lines());
+ Region {
+ start: index.start,
+ end: self.num_lines(),
+ raw: &self.raw
+ }
+ }
+ fn region_mut(&mut self, index: RangeFrom<Line>) -> RegionMut<T> {
+ assert!(index.start < self.num_lines());
+ RegionMut {
+ start: index.start,
+ end: self.num_lines(),
+ raw: &mut self.raw
+ }
+ }
+}
+
+pub struct RegionIter<'a, T: 'a> {
+ end: Line,
+ cur: Line,
+ raw: &'a VecDeque<Row<T>>,
+}
+
+pub struct RegionIterMut<'a, T: 'a> {
+ end: Line,
+ cur: Line,
+ raw: &'a mut VecDeque<Row<T>>,
+}
+
+impl<'a, T> IntoIterator for Region<'a, T> {
+ type Item = &'a Row<T>;
+ type IntoIter = RegionIter<'a, T>;
+
+ fn into_iter(self) -> Self::IntoIter {
+ RegionIter {
+ end: self.end,
+ cur: self.start,
+ raw: self.raw
+ }
+ }
+}
+
+impl<'a, T> IntoIterator for RegionMut<'a, T> {
+ type Item = &'a mut Row<T>;
+ type IntoIter = RegionIterMut<'a, T>;
+
+ fn into_iter(self) -> Self::IntoIter {
+ RegionIterMut {
+ end: self.end,
+ cur: self.start,
+ raw: self.raw
+ }
+ }
+}
+
+impl<'a, T> Iterator for RegionIter<'a, T> {
+ type Item = &'a Row<T>;
+ fn next(&mut self) -> Option<Self::Item> {
+ if self.cur < self.end {
+ let index = self.cur;
+ self.cur += 1;
+ Some(&self.raw[*index])
+ } else {
+ None
+ }
+ }
+}
+
+impl<'a, T> Iterator for RegionIterMut<'a, T> {
+ type Item = &'a mut Row<T>;
+ fn next(&mut self) -> Option<Self::Item> {
+ if self.cur < self.end {
+ let index = self.cur;
+ self.cur += 1;
+ unsafe {
+ Some(&mut *(&mut self.raw[index.0] as *mut _))
+ }
+ } else {
+ None
+ }
+ }
+}