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author | Joe Wilm <joe@jwilm.com> | 2017-10-12 20:01:28 -0700 |
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committer | Joe Wilm <joe@jwilm.com> | 2018-06-02 09:24:38 -0700 |
commit | 277425956f361677deb1de92b25aeca9cbcd1cd1 (patch) | |
tree | 5c42cd8904841c259dd22c2c93e266dc23aed582 /src/grid/mod.rs | |
parent | bbe276e3a80571dd0d72a9b32fb7bed38c3be868 (diff) | |
download | alacritty-277425956f361677deb1de92b25aeca9cbcd1cd1.tar.gz alacritty-277425956f361677deb1de92b25aeca9cbcd1cd1.zip |
Move grid Row and tests into submodules
This is part of some cleanup for the grid module as a whole.
Diffstat (limited to 'src/grid/mod.rs')
-rw-r--r-- | src/grid/mod.rs | 495 |
1 files changed, 495 insertions, 0 deletions
diff --git a/src/grid/mod.rs b/src/grid/mod.rs new file mode 100644 index 00000000..123e13fa --- /dev/null +++ b/src/grid/mod.rs @@ -0,0 +1,495 @@ +// Copyright 2016 Joe Wilm, The Alacritty Project Contributors +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. + +//! A generic 2d grid implementation optimized for use in a terminal. +//! +//! The current implementation uses a vector of vectors to store cell data. +//! Reimplementing the store as a single contiguous vector may be desirable in +//! the future. Rotation and indexing would need to be reconsidered at that +//! time; rotation currently reorganize Vecs in the lines Vec, and indexing with +//! ranges is currently supported. + +use std::cmp::Ordering; +use std::collections::{VecDeque, vec_deque}; +use std::iter::IntoIterator; +use std::ops::{Deref, Range, RangeTo, RangeFrom, Index, IndexMut}; + +use index::{self, Point, Line, Column, IndexRange, RangeInclusive}; + +mod row; +pub use self::row::Row; + +#[cfg(test)] +mod tests; + +/// Convert a type to a linear index range. +pub trait ToRange { + fn to_range(&self) -> RangeInclusive<index::Linear>; +} + +/// Bidirection iterator +pub trait BidirectionalIterator: Iterator { + fn prev(&mut self) -> Option<Self::Item>; +} + +/// An item in the grid along with its Line and Column. +pub struct Indexed<T> { + pub inner: T, + pub line: Line, + pub column: Column, +} + +impl<T> Deref for Indexed<T> { + type Target = T; + + #[inline] + fn deref(&self) -> &T { + &self.inner + } +} + +/// Represents the terminal display contents +#[derive(Clone, Debug, Deserialize, Serialize, Eq, PartialEq)] +pub struct Grid<T> { + /// Lines in the grid. Each row holds a list of cells corresponding to the + /// columns in that row. + raw: VecDeque<Row<T>>, + + /// Number of columns + cols: index::Column, + + /// Number of lines. + /// + /// Invariant: lines is equivalent to raw.len() + lines: index::Line, +} + +pub struct GridIterator<'a, T: 'a> { + grid: &'a Grid<T>, + pub cur: Point, +} + +impl<T: Clone> Grid<T> { + pub fn new(lines: index::Line, cols: index::Column, template: &T) -> Grid<T> { + let mut raw = VecDeque::with_capacity(*lines); + for _ in IndexRange(index::Line(0)..lines) { + raw.push_back(Row::new(cols, template)); + } + + Grid { + raw, + cols, + lines, + } + } + + pub fn resize(&mut self, lines: index::Line, cols: index::Column, template: &T) { + // Check that there's actually work to do and return early if not + if lines == self.lines && cols == self.cols { + return; + } + + match self.lines.cmp(&lines) { + Ordering::Less => self.grow_lines(lines, template), + Ordering::Greater => self.shrink_lines(lines), + Ordering::Equal => (), + } + + match self.cols.cmp(&cols) { + Ordering::Less => self.grow_cols(cols, template), + Ordering::Greater => self.shrink_cols(cols), + Ordering::Equal => (), + } + } + + fn grow_lines(&mut self, lines: index::Line, template: &T) { + for _ in IndexRange(self.num_lines()..lines) { + self.raw.push_back(Row::new(self.cols, template)); + } + + self.lines = lines; + } + + fn grow_cols(&mut self, cols: index::Column, template: &T) { + for row in self.lines_mut() { + row.grow(cols, template); + } + + self.cols = cols; + } + +} + + + +impl<T> Grid<T> { + #[inline] + pub fn lines(&self) -> vec_deque::Iter<Row<T>> { + self.raw.iter() + } + + #[inline] + pub fn lines_mut(&mut self) -> vec_deque::IterMut<Row<T>> { + self.raw.iter_mut() + } + + #[inline] + pub fn num_lines(&self) -> index::Line { + self.lines + } + + #[inline] + pub fn num_cols(&self) -> index::Column { + self.cols + } + + #[inline] + pub fn scroll_down(&mut self, region: &Range<index::Line>, positions: index::Line) { + if region.start == Line(0) && region.end == self.num_lines() { + // Full rotation + for _ in 0..positions.0 { + let item = self.raw.pop_back().unwrap(); + self.raw.push_front(item); + } + } else { + // Subregion rotation + for line in IndexRange((region.start + positions)..region.end).rev() { + self.swap_lines(line, line - positions); + } + } + } + + #[inline] + pub fn scroll_up(&mut self, region: &Range<index::Line>, positions: index::Line) { + if region.start == Line(0) && region.end == self.num_lines() { + // Full rotation + for _ in 0..positions.0 { + let item = self.raw.pop_front().unwrap(); + self.raw.push_back(item); + } + } else { + // Subregion rotation + for line in IndexRange(region.start..(region.end - positions)) { + self.swap_lines(line, line + positions); + } + } + } + + pub fn iter_from(&self, point: Point) -> GridIterator<T> { + GridIterator { + grid: self, + cur: point, + } + } + + #[inline] + pub fn contains(&self, point: &Point) -> bool { + self.lines > point.line && self.cols > point.col + } + + /// Swap two lines in the grid + /// + /// This could have used slice::swap internally, but we are able to have + /// better error messages by doing the bounds checking ourselves. + #[inline] + pub fn swap_lines(&mut self, src: index::Line, dst: index::Line) { + self.raw.swap(*src, *dst); + } + + #[inline] + pub fn clear<F: Fn(&mut T)>(&mut self, func: F) { + let region = index::Line(0)..self.num_lines(); + self.clear_region(region, func); + } + + fn shrink_lines(&mut self, lines: index::Line) { + while index::Line(self.raw.len()) != lines { + self.raw.pop_back(); + } + + self.lines = lines; + } + + fn shrink_cols(&mut self, cols: index::Column) { + for row in self.lines_mut() { + row.shrink(cols); + } + + self.cols = cols; + } +} + +impl<'a, T> Iterator for GridIterator<'a, T> { + type Item = &'a T; + + fn next(&mut self) -> Option<Self::Item> { + let last_line = self.grid.num_lines() - Line(1); + let last_col = self.grid.num_cols() - Column(1); + match self.cur { + Point { line, col } if + (line == last_line) && + (col == last_col) => None, + Point { col, .. } if + (col == last_col) => { + self.cur.line += Line(1); + self.cur.col = Column(0); + Some(&self.grid[self.cur.line][self.cur.col]) + }, + _ => { + self.cur.col += Column(1); + Some(&self.grid[self.cur.line][self.cur.col]) + } + } + } +} + +impl<'a, T> BidirectionalIterator for GridIterator<'a, T> { + fn prev(&mut self) -> Option<Self::Item> { + let num_cols = self.grid.num_cols(); + + match self.cur { + Point { line: Line(0), col: Column(0) } => None, + Point { col: Column(0), .. } => { + self.cur.line -= Line(1); + self.cur.col = num_cols - Column(1); + Some(&self.grid[self.cur.line][self.cur.col]) + }, + _ => { + self.cur.col -= Column(1); + Some(&self.grid[self.cur.line][self.cur.col]) + } + } + } +} + +impl<T> Index<index::Line> for Grid<T> { + type Output = Row<T>; + + #[inline] + fn index(&self, index: index::Line) -> &Row<T> { + &self.raw[index.0] + } +} + +impl<T> IndexMut<index::Line> for Grid<T> { + #[inline] + fn index_mut(&mut self, index: index::Line) -> &mut Row<T> { + &mut self.raw[index.0] + } +} + +impl<'point, T> Index<&'point Point> for Grid<T> { + type Output = T; + + #[inline] + fn index<'a>(&'a self, point: &Point) -> &'a T { + &self.raw[point.line.0][point.col] + } +} + +impl<'point, T> IndexMut<&'point Point> for Grid<T> { + #[inline] + fn index_mut<'a, 'b>(&'a mut self, point: &'b Point) -> &'a mut T { + &mut self.raw[point.line.0][point.col] + } +} + +impl<'a, T> IntoIterator for &'a Grid<T> { + type Item = &'a Row<T>; + type IntoIter = vec_deque::Iter<'a, Row<T>>; + + #[inline] + fn into_iter(self) -> vec_deque::Iter<'a, Row<T>> { + self.raw.iter() + } +} + +pub trait ClearRegion<R, T> { + fn clear_region<F: Fn(&mut T)>(&mut self, region: R, func: F); +} + +macro_rules! clear_region_impl { + ($range:ty) => { + impl<T> ClearRegion<$range, T> for Grid<T> { + fn clear_region<F: Fn(&mut T)>(&mut self, region: $range, func: F) { + for row in self.region_mut(region) { + for cell in row { + func(cell); + } + } + } + } + } +} + +clear_region_impl!(Range<index::Line>); +clear_region_impl!(RangeTo<index::Line>); +clear_region_impl!(RangeFrom<index::Line>); + +// ================================================================================================= +// Regions ========================================================================================= +// ================================================================================================= + +/// A subset of lines in the grid +/// +/// May be constructed using Grid::region(..) +pub struct Region<'a, T: 'a> { + start: Line, + end: Line, + raw: &'a VecDeque<Row<T>>, +} + +/// A mutable subset of lines in the grid +/// +/// May be constructed using Grid::region_mut(..) +pub struct RegionMut<'a, T: 'a> { + start: Line, + end: Line, + raw: &'a mut VecDeque<Row<T>>, +} + +pub trait IndexRegion<I, T> { + /// Get an immutable region of Self + fn region<'a>(&'a self, _: I) -> Region<'a, T>; + + /// Get a mutable region of Self + fn region_mut<'a>(&'a mut self, _: I) -> RegionMut<'a, T>; +} + +impl<T> IndexRegion<Range<Line>, T> for Grid<T> { + fn region(&self, index: Range<Line>) -> Region<T> { + assert!(index.start < self.num_lines()); + assert!(index.end <= self.num_lines()); + assert!(index.start <= index.end); + Region { + start: index.start, + end: index.end, + raw: &self.raw + } + } + fn region_mut(&mut self, index: Range<Line>) -> RegionMut<T> { + assert!(index.start < self.num_lines()); + assert!(index.end <= self.num_lines()); + assert!(index.start <= index.end); + RegionMut { + start: index.start, + end: index.end, + raw: &mut self.raw + } + } +} + +impl<T> IndexRegion<RangeTo<Line>, T> for Grid<T> { + fn region(&self, index: RangeTo<Line>) -> Region<T> { + assert!(index.end <= self.num_lines()); + Region { + start: Line(0), + end: index.end, + raw: &self.raw + } + } + fn region_mut(&mut self, index: RangeTo<Line>) -> RegionMut<T> { + assert!(index.end <= self.num_lines()); + RegionMut { + start: Line(0), + end: index.end, + raw: &mut self.raw + } + } +} + +impl<T> IndexRegion<RangeFrom<Line>, T> for Grid<T> { + fn region(&self, index: RangeFrom<Line>) -> Region<T> { + assert!(index.start < self.num_lines()); + Region { + start: index.start, + end: self.num_lines(), + raw: &self.raw + } + } + fn region_mut(&mut self, index: RangeFrom<Line>) -> RegionMut<T> { + assert!(index.start < self.num_lines()); + RegionMut { + start: index.start, + end: self.num_lines(), + raw: &mut self.raw + } + } +} + +pub struct RegionIter<'a, T: 'a> { + end: Line, + cur: Line, + raw: &'a VecDeque<Row<T>>, +} + +pub struct RegionIterMut<'a, T: 'a> { + end: Line, + cur: Line, + raw: &'a mut VecDeque<Row<T>>, +} + +impl<'a, T> IntoIterator for Region<'a, T> { + type Item = &'a Row<T>; + type IntoIter = RegionIter<'a, T>; + + fn into_iter(self) -> Self::IntoIter { + RegionIter { + end: self.end, + cur: self.start, + raw: self.raw + } + } +} + +impl<'a, T> IntoIterator for RegionMut<'a, T> { + type Item = &'a mut Row<T>; + type IntoIter = RegionIterMut<'a, T>; + + fn into_iter(self) -> Self::IntoIter { + RegionIterMut { + end: self.end, + cur: self.start, + raw: self.raw + } + } +} + +impl<'a, T> Iterator for RegionIter<'a, T> { + type Item = &'a Row<T>; + fn next(&mut self) -> Option<Self::Item> { + if self.cur < self.end { + let index = self.cur; + self.cur += 1; + Some(&self.raw[*index]) + } else { + None + } + } +} + +impl<'a, T> Iterator for RegionIterMut<'a, T> { + type Item = &'a mut Row<T>; + fn next(&mut self) -> Option<Self::Item> { + if self.cur < self.end { + let index = self.cur; + self.cur += 1; + unsafe { + Some(&mut *(&mut self.raw[index.0] as *mut _)) + } + } else { + None + } + } +} |