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authorJoe Wilm <joe@jwilm.com>2016-12-29 21:38:22 -0500
committerJoe Wilm <joe@jwilm.com>2016-12-29 21:38:22 -0500
commita91a3f2dce121a179a9371cd0ad1e548cf3d7731 (patch)
tree311f1ee1b60eb9fb11bad3bdee8812d3be5590b8 /src/display.rs
parentb704dafb2420df6f7fca64980a2f52c1a00bcef5 (diff)
downloadalacritty-a91a3f2dce121a179a9371cd0ad1e548cf3d7731.tar.gz
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Fix pty read sometimes not triggering draw
There was a lot of complexity around the threadsafe `Flag` type and waking up the event loop. The idea was to prevent unnecessary calls to the glutin window's wakeup_event_loop() method which can be expensive. This complexity made it difficult to get synchronization between the pty reader and the render thread correct. Now, the `dirty` flag on the terminal is also used to prevent spurious wakeups. It is only changed when the mutex is held, so race conditions associated with that flag shouldn't happen.
Diffstat (limited to 'src/display.rs')
-rw-r--r--src/display.rs6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/display.rs b/src/display.rs
index e12d1c8f..8cf19f47 100644
--- a/src/display.rs
+++ b/src/display.rs
@@ -213,12 +213,6 @@ impl Display {
///
/// This call may block if vsync is enabled
pub fn draw(&mut self, mut terminal: MutexGuard<Term>, config: &Config, selection: &Selection) {
- // This is a hack since sometimes we get stuck waiting for events
- // in the main loop otherwise.
- //
- // TODO figure out why this is necessary
- self.window.clear_wakeup_flag();
-
// Clear dirty flag
terminal.dirty = false;