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author | Joe Wilm <joe@jwilm.com> | 2016-10-27 08:43:23 -0700 |
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committer | Joe Wilm <joe@jwilm.com> | 2016-10-27 08:43:23 -0700 |
commit | e503baf2e753a1cc8c287f10fb1460635d093168 (patch) | |
tree | be8ee683c384186060a14c72ee44609dd1d529bc /docs | |
parent | ea07f03ac901c366ed31da540711b84ca9e75602 (diff) | |
download | alacritty-e503baf2e753a1cc8c287f10fb1460635d093168.tar.gz alacritty-e503baf2e753a1cc8c287f10fb1460635d093168.zip |
Live shader reloading is now a feature
Which means it can be disabled in release builds. No more working on a
renderer feature and actually breaking the Alacritty your editor is
running inside.
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions