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authorJoe Wilm <joe@jwilm.com>2016-10-27 08:43:23 -0700
committerJoe Wilm <joe@jwilm.com>2016-10-27 08:43:23 -0700
commite503baf2e753a1cc8c287f10fb1460635d093168 (patch)
treebe8ee683c384186060a14c72ee44609dd1d529bc /docs
parentea07f03ac901c366ed31da540711b84ca9e75602 (diff)
downloadalacritty-e503baf2e753a1cc8c287f10fb1460635d093168.tar.gz
alacritty-e503baf2e753a1cc8c287f10fb1460635d093168.zip
Live shader reloading is now a feature
Which means it can be disabled in release builds. No more working on a renderer feature and actually breaking the Alacritty your editor is running inside.
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