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authorChristian Duerr <contact@christianduerr.com>2021-05-22 22:48:43 +0000
committerGitHub <noreply@github.com>2021-05-22 22:48:43 +0000
commit3c61e075fef7b02ae0d043e4a4e664b8bc7221e9 (patch)
treef1aa2b0bc18ddea72ef8b989d41fa9d915f6d300 /alacritty_terminal/src/grid
parentc17d8db16934fa2dbd667acea697cd0682826c80 (diff)
downloadalacritty-3c61e075fef7b02ae0d043e4a4e664b8bc7221e9.tar.gz
alacritty-3c61e075fef7b02ae0d043e4a4e664b8bc7221e9.zip
Improve rendering performance
This PR combines a couple of optimizations to drastically reduce the time it takes to gather everything necessary for rendering Alacritty's terminal grid. To help with the iteration over the grid, the `DisplayIter` which made heavy use of dynamic dispatch has been replaced with a simple addition to the `GridIterator` which also had the benefit of making the code a little easier to understand. The hints/search check for each cell was always performing an array lookup before figuring out that the cell is not part of a hint or search. Since the general case is that the cell is neither part of hints or search, they've been wrapped in an `Option` to make verifying their activity a simple `is_some()` check. For some reason the compiler was also struggling with the `cursor` method of the `RenderableContent`. Since the iterator is explicitly drained, the performance took a hit of multiple milliseconds for a single branch. Our implementation does never reach the case where draining the iterator would be necessary, so this sanity check has just been replaced with a `debug_assert`. Overall this has managed to reduce the time it takes to collect all renderable content from ~7-8ms in my large grid test to just ~3-4ms.
Diffstat (limited to 'alacritty_terminal/src/grid')
-rw-r--r--alacritty_terminal/src/grid/mod.rs36
1 files changed, 18 insertions, 18 deletions
diff --git a/alacritty_terminal/src/grid/mod.rs b/alacritty_terminal/src/grid/mod.rs
index 06af3bea..df83d7e3 100644
--- a/alacritty_terminal/src/grid/mod.rs
+++ b/alacritty_terminal/src/grid/mod.rs
@@ -1,7 +1,6 @@
//! A specialized 2D grid implementation optimized for use in a terminal.
use std::cmp::{max, min};
-use std::iter::TakeWhile;
use std::ops::{Bound, Deref, Index, IndexMut, Range, RangeBounds};
use serde::{Deserialize, Serialize};
@@ -398,22 +397,25 @@ impl<T> Grid<T> {
self.raw.truncate();
}
+ /// Iterate over all cells in the grid starting at a specific point.
#[inline]
pub fn iter_from(&self, point: Point) -> GridIterator<'_, T> {
- GridIterator { grid: self, point }
+ let end = Point::new(self.bottommost_line(), self.last_column());
+ GridIterator { grid: self, point, end }
}
- /// Iterator over all visible cells.
+ /// Iterate over all visible cells.
+ ///
+ /// This is slightly more optimized than calling `Grid::iter_from` in combination with
+ /// `Iterator::take_while`.
#[inline]
- pub fn display_iter(&self) -> DisplayIter<'_, T> {
- let start = Point::new(Line(-(self.display_offset as i32) - 1), self.last_column());
- let end = Point::new(start.line + self.lines, Column(self.columns));
-
- let iter = GridIterator { grid: self, point: start };
+ pub fn display_iter(&self) -> GridIterator<'_, T> {
+ let last_column = self.last_column();
+ let start = Point::new(Line(-(self.display_offset() as i32) - 1), last_column);
+ let end_line = min(start.line + self.screen_lines(), self.bottommost_line());
+ let end = Point::new(end_line, last_column);
- let take_while: DisplayIterTakeFun<'_, T> =
- Box::new(move |indexed: &Indexed<&T>| indexed.point <= end);
- iter.take_while(take_while)
+ GridIterator { grid: self, point: start, end }
}
#[inline]
@@ -560,6 +562,9 @@ pub struct GridIterator<'a, T> {
/// Current position of the iterator within the grid.
point: Point,
+
+ /// Last cell included in the iterator.
+ end: Point,
}
impl<'a, T> GridIterator<'a, T> {
@@ -578,15 +583,13 @@ impl<'a, T> Iterator for GridIterator<'a, T> {
type Item = Indexed<&'a T>;
fn next(&mut self) -> Option<Self::Item> {
- let last_column = self.grid.last_column();
-
// Stop once we've reached the end of the grid.
- if self.point == Point::new(self.grid.bottommost_line(), last_column) {
+ if self.point >= self.end {
return None;
}
match self.point {
- Point { column, .. } if column == last_column => {
+ Point { column, .. } if column == self.grid.last_column() => {
self.point.column = Column(0);
self.point.line += 1;
},
@@ -623,6 +626,3 @@ impl<'a, T> BidirectionalIterator for GridIterator<'a, T> {
Some(Indexed { cell: &self.grid[self.point], point: self.point })
}
}
-
-pub type DisplayIter<'a, T> = TakeWhile<GridIterator<'a, T>, DisplayIterTakeFun<'a, T>>;
-type DisplayIterTakeFun<'a, T> = Box<dyn Fn(&Indexed<&'a T>) -> bool>;