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authorChristian Duerr <contact@christianduerr.com>2020-10-30 06:22:13 +0000
committerGitHub <noreply@github.com>2020-10-30 09:22:13 +0300
commit9028fb451a967d69a9e258a083ba64b052a9a5dd (patch)
tree684f28002202fec3a2891ea75da00bfed393dfbc /alacritty.yml
parentbede5d5d1c19da32a0b7fd0cb4ab9e369aa94eb8 (diff)
downloadalacritty-9028fb451a967d69a9e258a083ba64b052a9a5dd.tar.gz
alacritty-9028fb451a967d69a9e258a083ba64b052a9a5dd.zip
Fix visual bell getting stuck
This resolves a problem with the visual bell where it would not automatically trigger a redraw itself after the initial frame has been rendered. Since the unit of the visual bell duration is also unclear, it has been clarified.
Diffstat (limited to 'alacritty.yml')
-rw-r--r--alacritty.yml4
1 files changed, 2 insertions, 2 deletions
diff --git a/alacritty.yml b/alacritty.yml
index 8398235d..0b2d5365 100644
--- a/alacritty.yml
+++ b/alacritty.yml
@@ -297,8 +297,8 @@
# - Linear
#animation: EaseOutExpo
- # Duration of the visual bell flash. A `duration` of `0` will disable the
- # visual bell animation.
+ # Duration of the visual bell flash in milliseconds. A `duration` of `0` will
+ # disable the visual bell animation.
#duration: 0
# Visual bell animation color.