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authorKirill Chibisov <contact@kchibisov.com>2022-03-24 12:13:30 +0300
committerGitHub <noreply@github.com>2022-03-24 12:13:30 +0300
commite7bb6c2ea78b719dde491515698e5707a50773b2 (patch)
tree6278d7037d2afe5278f03d8fc953de43acab97ce /CHANGELOG.md
parentf4bdf5fb36fdf3b329be8253da39050abe7238a5 (diff)
downloadalacritty-e7bb6c2ea78b719dde491515698e5707a50773b2.tar.gz
alacritty-e7bb6c2ea78b719dde491515698e5707a50773b2.zip
Persist OpenGL context creation flags
This commit persists OpenGL context creation flags from previous window build attempts saving time in multiwindow context. It also creates window as srgb by default, since it's what Alacritty is rendering in. For reference [1] and [2]. Moreover the fallback for 10 bit colors is also added. [1] - https://github.com/alacritty/alacritty/issues/4939 and [2] - https://github.com/alacritty/alacritty/issues/3756. Fixes #4703.
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@@ -29,6 +29,8 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Creating the IPC socket failing if WAYLAND_DISPLAY contains an absolute path
- Crash when resetting the terminal while in vi mode
- `font.glyph_offset` not live reloading
+- Failure when running on 10-bit color system
+- The colors being slightly different when using srgb displays on macOS
## 0.10.1