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authorKirill Chibisov <contact@kchibisov.com>2020-12-10 09:38:32 +0300
committerGitHub <noreply@github.com>2020-12-10 09:38:32 +0300
commitb0022047542de5979895ae0957e958b8cd5b6020 (patch)
treee50ce60becbc2395009c9aae50d39fb0837cd139 /CHANGELOG.md
parent8e6a608b2d5affaa969174cf7a4e273b358b1509 (diff)
downloadalacritty-b0022047542de5979895ae0957e958b8cd5b6020.tar.gz
alacritty-b0022047542de5979895ae0957e958b8cd5b6020.zip
Remove live-shader-reload feature
Since live-shader-reload is generally unused and unmaintained, and could only be used for debugging purposes, since it refers relative paths, this feature was removed for the sake of simplicity.
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diff --git a/CHANGELOG.md b/CHANGELOG.md
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@@ -35,6 +35,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
* `--no-live-config-reload`
* `--dimensions`
* `--position`
+- `live-shader-reload` feature
## 0.6.0