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author | Christian Duerr <contact@christianduerr.com> | 2019-10-16 02:53:36 +0200 |
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committer | GitHub <noreply@github.com> | 2019-10-16 02:53:36 +0200 |
commit | 28cf90d1308ecd14d9a5646909f7637ddbf105ff (patch) | |
tree | be85d03c1660999e13d541c56b60641b9b07a441 | |
parent | 1538f09e0ce1457a0d06f8e8094c7173fe801fdf (diff) | |
download | alacritty-28cf90d1308ecd14d9a5646909f7637ddbf105ff.tar.gz alacritty-28cf90d1308ecd14d9a5646909f7637ddbf105ff.zip |
Revert "Disable depth and stencil buffers"
This reverts commit 3475e449870b382cda4ea6d48f980577cd8c929e.
-rw-r--r-- | CHANGELOG.md | 1 | ||||
-rw-r--r-- | alacritty/src/window.rs | 2 |
2 files changed, 0 insertions, 3 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 40392f43..a469301d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -71,7 +71,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Crash when resuming after suspension - Crash when trying to start on X11 with a Wayland compositor running - Crash with a virtual display connected on X11 -- GPU memory usage has been decreased by disabling allocation of depth and stencil buffers - Use `\` instead of `\\` as path separators on Windows for logging config file location ### Removed diff --git a/alacritty/src/window.rs b/alacritty/src/window.rs index 0394296e..28ef4480 100644 --- a/alacritty/src/window.rs +++ b/alacritty/src/window.rs @@ -117,8 +117,6 @@ fn create_gl_window( let windowed_context = ContextBuilder::new() .with_srgb(srgb) .with_vsync(true) - .with_depth_buffer(0) - .with_stencil_buffer(0) .with_hardware_acceleration(None) .build_windowed(window, event_loop)?; |