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authorChristian Duerr <chrisduerr@users.noreply.github.com>2019-04-25 20:01:23 +0000
committerGitHub <noreply@github.com>2019-04-25 20:01:23 +0000
commit494348abe80f591dfdd68fd4987bafc59fcb32c1 (patch)
tree6045c1e4f1e846962d0fe4d2c925c14c4805a98d
parente964af8a5ea390d96667e80873060d33079134fd (diff)
downloadalacritty-494348abe80f591dfdd68fd4987bafc59fcb32c1.tar.gz
alacritty-494348abe80f591dfdd68fd4987bafc59fcb32c1.zip
Fix cursor disappearing
The cfc20d4f34dca535654cc32df18e785296af4cc5 commit introduced a regression which would cause the cursor to disappear after the glyph cache has been filled. Since the cursor was not cached on the glyph cache, the cursor would quickly fill up the OpenGL texture with lots of cursor textures and then things would break after the atlas was filled completely. This adds a separate cursor cache which is keyed by the cursor style that will persist the texture without flooding the atlas. This fixes #2355.
-rw-r--r--CHANGELOG.md1
-rw-r--r--src/ansi.rs2
-rw-r--r--src/renderer/mod.rs13
-rw-r--r--src/term/mod.rs5
4 files changed, 16 insertions, 5 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 345f8a8c..a6febd06 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -22,6 +22,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Fixed
- PTY size not getting updated when message bar is shown
+- Text Cursor disappearing
## Version 0.3.2
diff --git a/src/ansi.rs b/src/ansi.rs
index 4e76c05b..c0ebb79c 100644
--- a/src/ansi.rs
+++ b/src/ansi.rs
@@ -343,7 +343,7 @@ pub trait Handler {
}
/// Describes shape of cursor
-#[derive(Debug, Eq, PartialEq, Copy, Clone, Deserialize)]
+#[derive(Debug, Eq, PartialEq, Copy, Clone, Hash, Deserialize)]
pub enum CursorStyle {
/// Cursor is a block like `▒`
Block,
diff --git a/src/renderer/mod.rs b/src/renderer/mod.rs
index fd10c861..c0e3081d 100644
--- a/src/renderer/mod.rs
+++ b/src/renderer/mod.rs
@@ -26,6 +26,7 @@ use font::{self, FontDesc, FontKey, GlyphKey, Rasterize, RasterizedGlyph, Raster
use glutin::dpi::PhysicalSize;
use notify::{watcher, DebouncedEvent, RecursiveMode, Watcher};
+use crate::ansi::CursorStyle;
use crate::config::{self, Config, Delta};
use crate::gl;
use crate::gl::types::*;
@@ -154,6 +155,9 @@ pub struct GlyphCache {
/// Cache of buffered glyphs
cache: HashMap<GlyphKey, Glyph, BuildHasherDefault<FnvHasher>>,
+ /// Cache of buffered cursor glyphs
+ cursor_cache: HashMap<CursorStyle, Glyph, BuildHasherDefault<FnvHasher>>,
+
/// Rasterizer for loading new glyphs
rasterizer: Rasterizer,
@@ -195,6 +199,7 @@ impl GlyphCache {
let mut cache = GlyphCache {
cache: HashMap::default(),
+ cursor_cache: HashMap::default(),
rasterizer,
font_size: font.size(),
font_key: regular,
@@ -302,6 +307,7 @@ impl GlyphCache {
// Clear currently cached data in both GL and the registry
loader.clear();
self.cache = HashMap::default();
+ self.cursor_cache = HashMap::default();
// Update dpi scaling
self.rasterizer.update_dpr(dpr as f32);
@@ -984,9 +990,12 @@ impl<'a> RenderApi<'a> {
pub fn render_cell(&mut self, cell: RenderableCell, glyph_cache: &mut GlyphCache) {
let chars = match cell.inner {
- RenderableCellContent::Raw(ref raw) => {
+ RenderableCellContent::Cursor((cursor_style, ref raw)) => {
// Raw cell pixel buffers like cursors don't need to go through font lookup
- let glyph = self.load_glyph(raw);
+ let glyph = glyph_cache
+ .cursor_cache
+ .entry(cursor_style)
+ .or_insert_with(|| self.load_glyph(raw));
self.add_render_item(&cell, &glyph);
return;
},
diff --git a/src/term/mod.rs b/src/term/mod.rs
index 2096e7a1..a9a3841f 100644
--- a/src/term/mod.rs
+++ b/src/term/mod.rs
@@ -259,7 +259,7 @@ impl<'a> RenderableCellsIter<'a> {
#[derive(Clone, Debug)]
pub enum RenderableCellContent {
Chars([char; cell::MAX_ZEROWIDTH_CHARS + 1]),
- Raw(RasterizedGlyph),
+ Cursor((CursorStyle, RasterizedGlyph)),
}
#[derive(Clone, Debug)]
@@ -388,7 +388,8 @@ impl<'a> Iterator for RenderableCellsIter<'a> {
let mut renderable_cell =
RenderableCell::new(self.config, self.colors, cell, false);
- renderable_cell.inner = RenderableCellContent::Raw(cursor_cell);
+ renderable_cell.inner =
+ RenderableCellContent::Cursor((self.cursor_style, cursor_cell));
if let Some(color) = self.config.cursor_cursor_color() {
renderable_cell.fg = color;