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authorKirill Chibisov <contact@kchibisov.com>2022-02-14 19:10:13 +0300
committerGitHub <noreply@github.com>2022-02-14 19:10:13 +0300
commited5dbc11183030367c9a510a9706f6791b54430f (patch)
tree3fd9bf595e164c8d89fb1215c8d68dc2d913324e
parent774eb03f4ff01f692f645d930da54990bf92d19c (diff)
downloadalacritty-ed5dbc11183030367c9a510a9706f6791b54430f.tar.gz
alacritty-ed5dbc11183030367c9a510a9706f6791b54430f.zip
Add support for dashed and dotted underlines
This finishes implementation of underline styles provided by `CSI 4 : [1-5] m` escape sequence.
-rw-r--r--CHANGELOG.md2
-rw-r--r--alacritty/res/rect.f.glsl127
-rw-r--r--alacritty/src/renderer/rects.rs112
-rw-r--r--alacritty_terminal/src/ansi.rs6
-rw-r--r--alacritty_terminal/src/term/cell.rs10
-rw-r--r--alacritty_terminal/src/term/mod.rs8
6 files changed, 185 insertions, 80 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 83aa152e..60bb7301 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -15,7 +15,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
- Option `font.builtin_box_drawing` to disable the built-in font for drawing box characters
- Track and report surface damage information to Wayland compositors
-- Escape sequence for undercurl (`CSI 4 : 3 m`)
+- Escape sequence for undercurl, dotted and dashed underlines (`CSI 4 : [3-5] m`)
### Changed
diff --git a/alacritty/res/rect.f.glsl b/alacritty/res/rect.f.glsl
index ab1d9dcd..9af76ae4 100644
--- a/alacritty/res/rect.f.glsl
+++ b/alacritty/res/rect.f.glsl
@@ -9,46 +9,121 @@ flat in vec4 color;
out vec4 FragColor;
-uniform int isUndercurl;
+uniform int rectKind;
uniform float cellWidth;
uniform float cellHeight;
uniform float paddingY;
uniform float paddingX;
-uniform float undercurlThickness;
+uniform float underlinePosition;
+uniform float underlineThickness;
+
uniform float undercurlPosition;
+#define UNDERCURL 1
+#define DOTTED 2
+#define DASHED 3
+
#define PI 3.1415926538
-void main()
-{
- if (isUndercurl == 0) {
- FragColor = color;
- return;
- }
+vec4 draw_undercurl(int x, int y) {
+ // We use `undercurlPosition` as an amplitude, since it's half of the descent
+ // value.
+ float undercurl =
+ -1. * undercurlPosition / 2. * cos(float(x) * 2 * PI / cellWidth) +
+ cellHeight - undercurlPosition;
- int x = int(gl_FragCoord.x - paddingX) % int(cellWidth);
- int y = int(gl_FragCoord.y - paddingY) % int(cellHeight);
+ float undercurlTop = undercurl + max((underlineThickness - 1), 0);
+ float undercurlBottom = undercurl - max((underlineThickness - 1), 0);
- // We use `undercurlPosition` as amplitude, since it's half of the descent
- // value.
- float undercurl = -1. * undercurlPosition / 2.
- * cos(float(x) * 2 * PI / float(cellWidth))
- + cellHeight - undercurlPosition;
+ // Compute resulted alpha based on distance from `gl_FragCoord.y` to the
+ // cosine curve.
+ float alpha = 1.;
+ if (y > undercurlTop || y < undercurlBottom) {
+ alpha = 1. - min(abs(undercurlTop - y), abs(undercurlBottom - y));
+ }
- // We subtract one, since curve is already 1px thick.
- float undercurl_top = undercurl + max((undercurlThickness - 1), 0);
- float undercurl_bottom = undercurl - max((undercurlThickness - 1), 0);
+ // The result is an alpha mask on a rect, which leaves only curve opaque.
+ return vec4(color.rgb, alpha);
+}
+// When the dot size increases we can use AA to make spacing look even and the
+// dots rounded.
+vec4 draw_dotted_aliased(float x, float y) {
+ int dotNumber = int(x / underlineThickness);
- // Compute resulted alpha based on distance from `gl_FragCoord.y` to the
- // cosine curve.
- float alpha = 1.;
- if (y > undercurl_top || y < undercurl_bottom) {
- alpha = 1. - min(abs(undercurl_top - y), abs(undercurl_bottom - y));
- }
+ float radius = underlineThickness / 2.;
+ float centerY = cellHeight - underlinePosition;
+
+ float leftCenter = (dotNumber - dotNumber % 2) * underlineThickness + radius;
+ float rightCenter = leftCenter + 2 * underlineThickness;
+
+ float distanceLeft = sqrt(pow(x - leftCenter, 2) + pow(y - centerY, 2));
+ float distanceRight = sqrt(pow(x - rightCenter, 2) + pow(y - centerY, 2));
+
+ float alpha = max(1 - (min(distanceLeft, distanceRight) - radius), 0);
+ return vec4(color.rgb, alpha);
+}
+
+/// Draw dotted line when dot is just a single pixel.
+vec4 draw_dotted(int x, int y) {
+ int cellEven = 0;
+
+ // Since the size of the dot and its gap combined is 2px we should ensure that
+ // spacing will be even. If the cellWidth is even it'll work since we start
+ // with dot and end with gap. However if cellWidth is odd, the cell will start
+ // and end with a dot, creating a dash. To resolve this issue, we invert the
+ // pattern every two cells.
+ if (int(cellWidth) % 2 != 0) {
+ cellEven = int((gl_FragCoord.x - paddingX) / cellWidth) % 2;
+ }
- // The result is an alpha mask on a rect, which leaves only curve opaque.
- FragColor = vec4(color.xyz, alpha);
+ // Since we use the entire descent area for dotted underlines, we limit its
+ // height to a single pixel so we don't draw bars instead of dots.
+ float alpha = 1. - abs(round(cellHeight - underlinePosition) - y);
+ if (x % 2 != cellEven) {
+ alpha = 0;
+ }
+
+ return vec4(color.rgb, alpha);
+}
+
+vec4 draw_dashed(int x) {
+ // Since dashes of adjacent cells connect with each other our dash length is
+ // half of the desired total length.
+ int halfDashLen = int(cellWidth) / 4;
+
+ float alpha = 1.;
+
+ // Check if `x` coordinate is where we should draw gap.
+ if (x > halfDashLen && x < cellWidth - halfDashLen - 1) {
+ alpha = 0.;
+ }
+
+ return vec4(color.rgb, alpha);
+}
+
+void main() {
+ int x = int(gl_FragCoord.x - paddingX) % int(cellWidth);
+ int y = int(gl_FragCoord.y - paddingY) % int(cellHeight);
+
+ switch (rectKind) {
+ case UNDERCURL:
+ FragColor = draw_undercurl(x, y);
+ break;
+ case DOTTED:
+ if (underlineThickness < 2) {
+ FragColor = draw_dotted(x, y);
+ } else {
+ FragColor = draw_dotted_aliased(x, y);
+ }
+ break;
+ case DASHED:
+ FragColor = draw_dashed(x);
+ break;
+ default:
+ FragColor = color;
+ break;
+ }
}
diff --git a/alacritty/src/renderer/rects.rs b/alacritty/src/renderer/rects.rs
index e9eb107f..5f9d13e3 100644
--- a/alacritty/src/renderer/rects.rs
+++ b/alacritty/src/renderer/rects.rs
@@ -23,12 +23,12 @@ pub struct RenderRect {
pub height: f32,
pub color: Rgb,
pub alpha: f32,
- pub is_undercurl: bool,
+ pub kind: RectKind,
}
impl RenderRect {
pub fn new(x: f32, y: f32, width: f32, height: f32, color: Rgb, alpha: f32) -> Self {
- RenderRect { x, y, width, height, color, alpha, is_undercurl: false }
+ RenderRect { kind: RectKind::Normal, x, y, width, height, color, alpha }
}
}
@@ -39,6 +39,17 @@ pub struct RenderLine {
pub color: Rgb,
}
+// NOTE: These flags must be in sync with their usage in the rect.*.glsl shaders.
+#[repr(u8)]
+#[derive(Copy, Clone, Debug, PartialEq, Eq)]
+pub enum RectKind {
+ Normal = 0,
+ Undercurl = 1,
+ DottedUnderline = 2,
+ DashedUnderline = 3,
+ NumKinds = 4,
+}
+
impl RenderLine {
pub fn rects(&self, flag: Flags, metrics: &Metrics, size: &SizeInfo) -> Vec<RenderRect> {
let mut rects = Vec::new();
@@ -64,7 +75,7 @@ impl RenderLine {
end: Point<usize>,
color: Rgb,
) {
- let (position, thickness) = match flag {
+ let (position, thickness, ty) = match flag {
Flags::DOUBLE_UNDERLINE => {
// Position underlines so each one has 50% of descent available.
let top_pos = 0.25 * metrics.descent;
@@ -80,18 +91,29 @@ impl RenderLine {
color,
));
- (bottom_pos, metrics.underline_thickness)
+ (bottom_pos, metrics.underline_thickness, RectKind::Normal)
},
// Make undercurl occupy the entire descent area.
- Flags::UNDERCURL => (metrics.descent, metrics.descent.abs()),
- Flags::UNDERLINE => (metrics.underline_position, metrics.underline_thickness),
- Flags::STRIKEOUT => (metrics.strikeout_position, metrics.strikeout_thickness),
+ Flags::UNDERCURL => (metrics.descent, metrics.descent.abs(), RectKind::Undercurl),
+ Flags::UNDERLINE => {
+ (metrics.underline_position, metrics.underline_thickness, RectKind::Normal)
+ },
+ // Make dotted occupy the entire descent area.
+ Flags::DOTTED_UNDERLINE => {
+ (metrics.descent, metrics.descent.abs(), RectKind::DottedUnderline)
+ },
+ Flags::DASHED_UNDERLINE => {
+ (metrics.underline_position, metrics.underline_thickness, RectKind::DashedUnderline)
+ },
+ Flags::STRIKEOUT => {
+ (metrics.strikeout_position, metrics.strikeout_thickness, RectKind::Normal)
+ },
_ => unimplemented!("Invalid flag for cell line drawing specified"),
};
let mut rect =
Self::create_rect(size, metrics.descent, start, end, position, thickness, color);
- rect.is_undercurl = flag == Flags::UNDERCURL;
+ rect.kind = ty;
rects.push(rect);
}
@@ -161,6 +183,8 @@ impl RenderLines {
self.update_flag(cell, Flags::DOUBLE_UNDERLINE);
self.update_flag(cell, Flags::STRIKEOUT);
self.update_flag(cell, Flags::UNDERCURL);
+ self.update_flag(cell, Flags::DOTTED_UNDERLINE);
+ self.update_flag(cell, Flags::DASHED_UNDERLINE);
}
/// Update the lines for a specific flag.
@@ -224,8 +248,7 @@ pub struct RectRenderer {
program: RectShaderProgram,
- rect_vertices: Vec<Vertex>,
- curl_vertices: Vec<Vertex>,
+ vertices: [Vec<Vertex>; 4],
}
impl RectRenderer {
@@ -274,7 +297,7 @@ impl RectRenderer {
gl::BindBuffer(gl::ARRAY_BUFFER, 0);
}
- Ok(Self { vao, vbo, program, rect_vertices: Vec::new(), curl_vertices: Vec::new() })
+ Ok(Self { vao, vbo, program, vertices: Default::default() })
}
pub fn draw(&mut self, size_info: &SizeInfo, metrics: &Metrics, rects: Vec<RenderRect>) {
@@ -293,43 +316,32 @@ impl RectRenderer {
let half_height = size_info.height() / 2.;
// Build rect vertices vector.
- self.rect_vertices.clear();
- self.curl_vertices.clear();
+ self.vertices.iter_mut().for_each(|vertices| vertices.clear());
for rect in &rects {
- if rect.is_undercurl {
- Self::add_rect(&mut self.curl_vertices, half_width, half_height, rect);
- } else {
- Self::add_rect(&mut self.rect_vertices, half_width, half_height, rect);
- }
+ Self::add_rect(&mut self.vertices[rect.kind as usize], half_width, half_height, rect);
}
unsafe {
- if !self.curl_vertices.is_empty() {
- self.program.set_undercurl(true);
- // Upload accumulated undercurl vertices.
- gl::BufferData(
- gl::ARRAY_BUFFER,
- (self.curl_vertices.len() * mem::size_of::<Vertex>()) as isize,
- self.curl_vertices.as_ptr() as *const _,
- gl::STREAM_DRAW,
- );
+ // We iterate in reverse order to draw plain rects at the end, since we want visual
+ // bell or damage rects be above the lines.
+ for rect_kind in (RectKind::Normal as u8..RectKind::NumKinds as u8).rev() {
+ let vertices = &mut self.vertices[rect_kind as usize];
+ if vertices.is_empty() {
+ continue;
+ }
- // Draw all vertices as list of triangles.
- gl::DrawArrays(gl::TRIANGLES, 0, self.curl_vertices.len() as i32);
- }
+ self.program.set_rect_kind(rect_kind as u8);
- if !self.rect_vertices.is_empty() {
- self.program.set_undercurl(false);
- // Upload accumulated rect vertices.
+ // Upload accumulated undercurl vertices.
gl::BufferData(
gl::ARRAY_BUFFER,
- (self.rect_vertices.len() * mem::size_of::<Vertex>()) as isize,
- self.rect_vertices.as_ptr() as *const _,
+ (vertices.len() * mem::size_of::<Vertex>()) as isize,
+ vertices.as_ptr() as *const _,
gl::STREAM_DRAW,
);
// Draw all vertices as list of triangles.
- gl::DrawArrays(gl::TRIANGLES, 0, self.rect_vertices.len() as i32);
+ gl::DrawArrays(gl::TRIANGLES, 0, vertices.len() as i32);
}
// Disable program.
@@ -384,10 +396,8 @@ pub struct RectShaderProgram {
/// Shader program.
program: ShaderProgram,
- /// Undercurl flag.
- ///
- /// Rect rendering has two modes; one for normal filled rects, and other for undercurls.
- u_is_undercurl: GLint,
+ /// Kind of rect we're drawing.
+ u_rect_kind: GLint,
/// Cell width.
u_cell_width: GLint,
@@ -399,8 +409,11 @@ pub struct RectShaderProgram {
u_padding_x: GLint,
u_padding_y: GLint,
- /// Undercurl thickness.
- u_undercurl_thickness: GLint,
+ /// Underline position.
+ u_underline_position: GLint,
+
+ /// Underline thickness.
+ u_underline_thickness: GLint,
/// Undercurl position.
u_undercurl_position: GLint,
@@ -411,13 +424,14 @@ impl RectShaderProgram {
let program = ShaderProgram::new(RECT_SHADER_V, RECT_SHADER_F)?;
Ok(Self {
- u_is_undercurl: program.get_uniform_location(cstr!("isUndercurl"))?,
+ u_rect_kind: program.get_uniform_location(cstr!("rectKind"))?,
u_cell_width: program.get_uniform_location(cstr!("cellWidth"))?,
u_cell_height: program.get_uniform_location(cstr!("cellHeight"))?,
u_padding_x: program.get_uniform_location(cstr!("paddingX"))?,
u_padding_y: program.get_uniform_location(cstr!("paddingY"))?,
+ u_underline_position: program.get_uniform_location(cstr!("underlinePosition"))?,
+ u_underline_thickness: program.get_uniform_location(cstr!("underlineThickness"))?,
u_undercurl_position: program.get_uniform_location(cstr!("undercurlPosition"))?,
- u_undercurl_thickness: program.get_uniform_location(cstr!("undercurlThickness"))?,
program,
})
}
@@ -426,22 +440,22 @@ impl RectShaderProgram {
self.program.id()
}
- fn set_undercurl(&self, is_undercurl: bool) {
- let value = if is_undercurl { 1 } else { 0 };
-
+ fn set_rect_kind(&self, ty: u8) {
unsafe {
- gl::Uniform1i(self.u_is_undercurl, value);
+ gl::Uniform1i(self.u_rect_kind, ty as i32);
}
}
pub fn update_uniforms(&self, size_info: &SizeInfo, metrics: &Metrics) {
let position = (0.5 * metrics.descent).abs();
+ let underline_position = metrics.descent.abs() - metrics.underline_position.abs();
unsafe {
gl::Uniform1f(self.u_cell_width, size_info.cell_width());
gl::Uniform1f(self.u_cell_height, size_info.cell_height());
gl::Uniform1f(self.u_padding_y, size_info.padding_y());
gl::Uniform1f(self.u_padding_x, size_info.padding_x());
- gl::Uniform1f(self.u_undercurl_thickness, metrics.underline_thickness);
+ gl::Uniform1f(self.u_underline_position, underline_position);
+ gl::Uniform1f(self.u_underline_thickness, metrics.underline_thickness);
gl::Uniform1f(self.u_undercurl_position, position);
}
}
diff --git a/alacritty_terminal/src/ansi.rs b/alacritty_terminal/src/ansi.rs
index 91dd3540..8475685d 100644
--- a/alacritty_terminal/src/ansi.rs
+++ b/alacritty_terminal/src/ansi.rs
@@ -772,6 +772,10 @@ pub enum Attr {
DoubleUnderline,
/// Undercurled text.
Undercurl,
+ /// Dotted underlined text.
+ DottedUnderline,
+ /// Dashed underlined text.
+ DashedUnderline,
/// Blink cursor slowly.
BlinkSlow,
/// Blink cursor fast.
@@ -1332,6 +1336,8 @@ fn attrs_from_sgr_parameters(params: &mut ParamsIter<'_>) -> Vec<Option<Attr>> {
[4, 0] => Some(Attr::CancelUnderline),
[4, 2] => Some(Attr::DoubleUnderline),
[4, 3] => Some(Attr::Undercurl),
+ [4, 4] => Some(Attr::DottedUnderline),
+ [4, 5] => Some(Attr::DashedUnderline),
[4, ..] => Some(Attr::Underline),
[5] => Some(Attr::BlinkSlow),
[6] => Some(Attr::BlinkFast),
diff --git a/alacritty_terminal/src/term/cell.rs b/alacritty_terminal/src/term/cell.rs
index 49d25eb3..2af1fbac 100644
--- a/alacritty_terminal/src/term/cell.rs
+++ b/alacritty_terminal/src/term/cell.rs
@@ -25,7 +25,11 @@ bitflags! {
const LEADING_WIDE_CHAR_SPACER = 0b0000_0100_0000_0000;
const DOUBLE_UNDERLINE = 0b0000_1000_0000_0000;
const UNDERCURL = 0b0001_0000_0000_0000;
- const ALL_UNDERLINES = Self::UNDERLINE.bits | Self::DOUBLE_UNDERLINE.bits | Self::UNDERCURL.bits;
+ const DOTTED_UNDERLINE = 0b0010_0000_0000_0000;
+ const DASHED_UNDERLINE = 0b0100_0000_0000_0000;
+ const ALL_UNDERLINES = Self::UNDERLINE.bits | Self::DOUBLE_UNDERLINE.bits
+ | Self::UNDERCURL.bits | Self::DOTTED_UNDERLINE.bits
+ | Self::DASHED_UNDERLINE.bits;
}
}
@@ -119,9 +123,7 @@ impl GridCell for Cell {
&& self.fg == Color::Named(NamedColor::Foreground)
&& !self.flags.intersects(
Flags::INVERSE
- | Flags::UNDERLINE
- | Flags::DOUBLE_UNDERLINE
- | Flags::UNDERCURL
+ | Flags::ALL_UNDERLINES
| Flags::STRIKEOUT
| Flags::WRAPLINE
| Flags::WIDE_CHAR_SPACER
diff --git a/alacritty_terminal/src/term/mod.rs b/alacritty_terminal/src/term/mod.rs
index 4d30602b..5ad1b4ad 100644
--- a/alacritty_terminal/src/term/mod.rs
+++ b/alacritty_terminal/src/term/mod.rs
@@ -1850,6 +1850,14 @@ impl<T: EventListener> Handler for Term<T> {
cursor.template.flags.remove(Flags::ALL_UNDERLINES);
cursor.template.flags.insert(Flags::UNDERCURL);
},
+ Attr::DottedUnderline => {
+ cursor.template.flags.remove(Flags::ALL_UNDERLINES);
+ cursor.template.flags.insert(Flags::DOTTED_UNDERLINE);
+ },
+ Attr::DashedUnderline => {
+ cursor.template.flags.remove(Flags::ALL_UNDERLINES);
+ cursor.template.flags.insert(Flags::DASHED_UNDERLINE);
+ },
Attr::CancelUnderline => cursor.template.flags.remove(Flags::ALL_UNDERLINES),
Attr::Hidden => cursor.template.flags.insert(Flags::HIDDEN),
Attr::CancelHidden => cursor.template.flags.remove(Flags::HIDDEN),