// +build !linux android /* SPDX-License-Identifier: MIT * * Copyright (C) 2017-2021 WireGuard LLC. All Rights Reserved. */ package conn import ( "errors" "net" "syscall" ) /* This code is meant to be a temporary solution * on platforms for which the sticky socket / source caching behavior * has not yet been implemented. * * See conn_linux.go for an implementation on the linux platform. */ type nativeBind struct { ipv4 *net.UDPConn ipv6 *net.UDPConn blackhole4 bool blackhole6 bool } type NativeEndpoint net.UDPAddr var _ Bind = (*nativeBind)(nil) var _ Endpoint = (*NativeEndpoint)(nil) func CreateEndpoint(s string) (Endpoint, error) { addr, err := parseEndpoint(s) return (*NativeEndpoint)(addr), err } func (*NativeEndpoint) ClearSrc() {} func (e *NativeEndpoint) DstIP() net.IP { return (*net.UDPAddr)(e).IP } func (e *NativeEndpoint) SrcIP() net.IP { return nil // not supported } func (e *NativeEndpoint) DstToBytes() []byte { addr := (*net.UDPAddr)(e) out := addr.IP.To4() if out == nil { out = addr.IP } out = append(out, byte(addr.Port&0xff)) out = append(out, byte((addr.Port>>8)&0xff)) return out } func (e *NativeEndpoint) DstToString() string { return (*net.UDPAddr)(e).String() } func (e *NativeEndpoint) SrcToString() string { return "" } func listenNet(network string, port int) (*net.UDPConn, int, error) { conn, err := net.ListenUDP(network, &net.UDPAddr{Port: port}) if err != nil { return nil, 0, err } // Retrieve port. laddr := conn.LocalAddr() uaddr, err := net.ResolveUDPAddr( laddr.Network(), laddr.String(), ) if err != nil { return nil, 0, err } return conn, uaddr.Port, nil } func createBind(uport uint16) (Bind, uint16, error) { var err error var bind nativeBind var tries int again: port := int(uport) bind.ipv4, port, err = listenNet("udp4", port) if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) { return nil, 0, err } bind.ipv6, port, err = listenNet("udp6", port) if uport == 0 && err != nil && errors.Is(err, syscall.EADDRINUSE) && tries < 100 { bind.ipv4.Close() tries++ goto again } if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) { bind.ipv4.Close() bind.ipv4 = nil return nil, 0, err } return &bind, uint16(port), nil } func (bind *nativeBind) Close() error { var err1, err2 error if bind.ipv4 != nil { err1 = bind.ipv4.Close() } if bind.ipv6 != nil { err2 = bind.ipv6.Close() } if err1 != nil { return err1 } return err2 } func (bind *nativeBind) LastMark() uint32 { return 0 } func (bind *nativeBind) ReceiveIPv4(buff []byte) (int, Endpoint, error) { if bind.ipv4 == nil { return 0, nil, syscall.EAFNOSUPPORT } n, endpoint, err := bind.ipv4.ReadFromUDP(buff) if endpoint != nil { endpoint.IP = endpoint.IP.To4() } return n, (*NativeEndpoint)(endpoint), err } func (bind *nativeBind) ReceiveIPv6(buff []byte) (int, Endpoint, error) { if bind.ipv6 == nil { return 0, nil, syscall.EAFNOSUPPORT } n, endpoint, err := bind.ipv6.ReadFromUDP(buff) return n, (*NativeEndpoint)(endpoint), err } func (bind *nativeBind) Send(buff []byte, endpoint Endpoint) error { var err error nend := endpoint.(*NativeEndpoint) if nend.IP.To4() != nil { if bind.ipv4 == nil { return syscall.EAFNOSUPPORT } if bind.blackhole4 { return nil } _, err = bind.ipv4.WriteToUDP(buff, (*net.UDPAddr)(nend)) } else { if bind.ipv6 == nil { return syscall.EAFNOSUPPORT } if bind.blackhole6 { return nil } _, err = bind.ipv6.WriteToUDP(buff, (*net.UDPAddr)(nend)) } return err }