From cfeafe5e77c9dd5587b1ec553eb1065f0bf841fd Mon Sep 17 00:00:00 2001 From: Nick Mathewson Date: Mon, 23 May 2011 00:17:48 -0400 Subject: Use a 64-bit type to hold sockets on win64. On win64, sockets are of type UINT_PTR; on win32 they're u_int; elsewhere they're int. The correct windows way to check a socket for being set is to compare it with INVALID_SOCKET; elsewhere you see if it is negative. On Libevent 2, all callbacks take sockets as evutil_socket_t; we've been passing them int. This patch should fix compilation and correctness when built for 64-bit windows. Fixes bug 3270. --- changes/bug3270 | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 changes/bug3270 (limited to 'changes/bug3270') diff --git a/changes/bug3270 b/changes/bug3270 new file mode 100644 index 0000000000..b37bb983cc --- /dev/null +++ b/changes/bug3270 @@ -0,0 +1,4 @@ + o Minor bugfixes + - Use a wide type to hold sockets when built for 64-bit Windows builds. + Fixes bug 3270. + -- cgit v1.2.3-54-g00ecf