package glfw //#define GLFW_INCLUDE_NONE //#include "glfw/include/GLFW/glfw3.h" import "C" // VulkanSupported reports whether the Vulkan loader has been found. This check is performed by Init. // // The availability of a Vulkan loader does not by itself guarantee that window surface creation or // even device creation is possible. Call GetRequiredInstanceExtensions to check whether the // extensions necessary for Vulkan surface creation are available and GetPhysicalDevicePresentationSupport // to check whether a queue family of a physical device supports image presentation. func VulkanSupported() bool { return glfwbool(C.glfwVulkanSupported()) }