// SPDX-License-Identifier: Unlicense OR MIT // +build linux,!android,!nox11 freebsd openbsd package window import ( "unsafe" "gioui.org/app/internal/egl" ) type x11Context struct { win *x11Window *egl.Context } func (w *x11Window) NewContext() (Context, error) { disp := egl.NativeDisplayType(unsafe.Pointer(w.display())) ctx, err := egl.NewContext(disp) if err != nil { return nil, err } return &x11Context{win: w, Context: ctx}, nil } func (c *x11Context) Release() { if c.Context != nil { c.Context.Release() c.Context = nil } } func (c *x11Context) MakeCurrent() error { c.Context.ReleaseSurface() win, width, height := c.win.window() eglSurf := egl.NativeWindowType(uintptr(win)) if err := c.Context.CreateSurface(eglSurf, width, height); err != nil { return err } if err := c.Context.MakeCurrent(); err != nil { return err } c.Context.EnableVSync(true) return nil } func (c *x11Context) Lock() {} func (c *x11Context) Unlock() {}