// Copyright 2017 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package exec import ( "reflect" "testing" ) func TestDedupEnv(t *testing.T) { tests := []struct { noCase bool in []string want []string }{ { noCase: true, in: []string{"k1=v1", "k2=v2", "K1=v3"}, want: []string{"k2=v2", "K1=v3"}, }, { noCase: false, in: []string{"k1=v1", "K1=V2", "k1=v3"}, want: []string{"K1=V2", "k1=v3"}, }, { in: []string{"=a", "=b", "foo", "bar"}, want: []string{"=b", "foo", "bar"}, }, { // #49886: preserve weird Windows keys with leading "=" signs. noCase: true, in: []string{`=C:=C:\golang`, `=D:=D:\tmp`, `=D:=D:\`}, want: []string{`=C:=C:\golang`, `=D:=D:\`}, }, { // #52436: preserve invalid key-value entries (for now). // (Maybe filter them out or error out on them at some point.) in: []string{"dodgy", "entries"}, want: []string{"dodgy", "entries"}, }, } for _, tt := range tests { got := dedupEnvCase(tt.noCase, tt.in) if !reflect.DeepEqual(got, tt.want) { t.Errorf("Dedup(%v, %q) = %q; want %q", tt.noCase, tt.in, got, tt.want) } } }