// Copyright 2017 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // Package cfg holds configuration shared by multiple parts // of the go command. package cfg import ( "bytes" "fmt" "go/build" "internal/buildcfg" "internal/cfg" "io" "os" "path/filepath" "runtime" "strings" "sync" "cmd/go/internal/fsys" ) // These are general "build flags" used by build and other commands. var ( BuildA bool // -a flag BuildBuildmode string // -buildmode flag BuildContext = defaultContext() BuildMod string // -mod flag BuildModExplicit bool // whether -mod was set explicitly BuildModReason string // reason -mod was set, if set by default BuildI bool // -i flag BuildLinkshared bool // -linkshared flag BuildMSan bool // -msan flag BuildN bool // -n flag BuildO string // -o flag BuildP = runtime.GOMAXPROCS(0) // -p flag BuildPkgdir string // -pkgdir flag BuildRace bool // -race flag BuildToolexec []string // -toolexec flag BuildToolchainName string BuildToolchainCompiler func() string BuildToolchainLinker func() string BuildTrimpath bool // -trimpath flag BuildV bool // -v flag BuildWork bool // -work flag BuildX bool // -x flag ModCacheRW bool // -modcacherw flag ModFile string // -modfile flag CmdName string // "build", "install", "list", "mod tidy", etc. DebugActiongraph string // -debug-actiongraph flag (undocumented, unstable) DebugTrace string // -debug-trace flag ) func defaultContext() build.Context { ctxt := build.Default ctxt.JoinPath = filepath.Join // back door to say "do not use go command" ctxt.GOROOT = findGOROOT() if runtime.Compiler != "gccgo" { // Note that we must use runtime.GOOS and runtime.GOARCH here, // as the tool directory does not move based on environment // variables. This matches the initialization of ToolDir in // go/build, except for using ctxt.GOROOT rather than // runtime.GOROOT. build.ToolDir = filepath.Join(ctxt.GOROOT, "pkg/tool/"+runtime.GOOS+"_"+runtime.GOARCH) } ctxt.GOPATH = envOr("GOPATH", ctxt.GOPATH) // Override defaults computed in go/build with defaults // from go environment configuration file, if known. ctxt.GOOS = envOr("GOOS", ctxt.GOOS) ctxt.GOARCH = envOr("GOARCH", ctxt.GOARCH) // The experiments flags are based on GOARCH, so they may // need to change. TODO: This should be cleaned up. buildcfg.UpdateExperiments(ctxt.GOOS, ctxt.GOARCH, envOr("GOEXPERIMENT", buildcfg.DefaultGOEXPERIMENT)) ctxt.ToolTags = nil for _, exp := range buildcfg.EnabledExperiments() { ctxt.ToolTags = append(ctxt.ToolTags, "goexperiment."+exp) } // The go/build rule for whether cgo is enabled is: // 1. If $CGO_ENABLED is set, respect it. // 2. Otherwise, if this is a cross-compile, disable cgo. // 3. Otherwise, use built-in default for GOOS/GOARCH. // Recreate that logic here with the new GOOS/GOARCH setting. if v := Getenv("CGO_ENABLED"); v == "0" || v == "1" { ctxt.CgoEnabled = v[0] == '1' } else if ctxt.GOOS != runtime.GOOS || ctxt.GOARCH != runtime.GOARCH { ctxt.CgoEnabled = false } else { // Use built-in default cgo setting for GOOS/GOARCH. // Note that ctxt.GOOS/GOARCH are derived from the preference list // (1) environment, (2) go/env file, (3) runtime constants, // while go/build.Default.GOOS/GOARCH are derived from the preference list // (1) environment, (2) runtime constants. // We know ctxt.GOOS/GOARCH == runtime.GOOS/GOARCH; // no matter how that happened, go/build.Default will make the // same decision (either the environment variables are set explicitly // to match the runtime constants, or else they are unset, in which // case go/build falls back to the runtime constants), so // go/build.Default.GOOS/GOARCH == runtime.GOOS/GOARCH. // So ctxt.CgoEnabled (== go/build.Default.CgoEnabled) is correct // as is and can be left unmodified. // Nothing to do here. } ctxt.OpenFile = func(path string) (io.ReadCloser, error) { return fsys.Open(path) } ctxt.ReadDir = fsys.ReadDir ctxt.IsDir = func(path string) bool { isDir, err := fsys.IsDir(path) return err == nil && isDir } return ctxt } func init() { BuildToolchainCompiler = func() string { return "missing-compiler" } BuildToolchainLinker = func() string { return "missing-linker" } } // An EnvVar is an environment variable Name=Value. type EnvVar struct { Name string Value string } // OrigEnv is the original environment of the program at startup. var OrigEnv []string // CmdEnv is the new environment for running go tool commands. // User binaries (during go test or go run) are run with OrigEnv, // not CmdEnv. var CmdEnv []EnvVar // Global build parameters (used during package load) var ( Goarch = BuildContext.GOARCH Goos = BuildContext.GOOS ExeSuffix = exeSuffix() // ModulesEnabled specifies whether the go command is running // in module-aware mode (as opposed to GOPATH mode). // It is equal to modload.Enabled, but not all packages can import modload. ModulesEnabled bool ) func exeSuffix() string { if Goos == "windows" { return ".exe" } return "" } var envCache struct { once sync.Once m map[string]string } // EnvFile returns the name of the Go environment configuration file. func EnvFile() (string, error) { if file := os.Getenv("GOENV"); file != "" { if file == "off" { return "", fmt.Errorf("GOENV=off") } return file, nil } dir, err := os.UserConfigDir() if err != nil { return "", err } if dir == "" { return "", fmt.Errorf("missing user-config dir") } return filepath.Join(dir, "go/env"), nil } func initEnvCache() { envCache.m = make(map[string]string) file, _ := EnvFile() if file == "" { return } data, err := os.ReadFile(file) if err != nil { return } for len(data) > 0 { // Get next line. line := data i := bytes.IndexByte(data, '\n') if i >= 0 { line, data = line[:i], data[i+1:] } else { data = nil } i = bytes.IndexByte(line, '=') if i < 0 || line[0] < 'A' || 'Z' < line[0] { // Line is missing = (or empty) or a comment or not a valid env name. Ignore. // (This should not happen, since the file should be maintained almost // exclusively by "go env -w", but better to silently ignore than to make // the go command unusable just because somehow the env file has // gotten corrupted.) continue } key, val := line[:i], line[i+1:] envCache.m[string(key)] = string(val) } } // Getenv gets the value for the configuration key. // It consults the operating system environment // and then the go/env file. // If Getenv is called for a key that cannot be set // in the go/env file (for example GODEBUG), it panics. // This ensures that CanGetenv is accurate, so that // 'go env -w' stays in sync with what Getenv can retrieve. func Getenv(key string) string { if !CanGetenv(key) { switch key { case "CGO_TEST_ALLOW", "CGO_TEST_DISALLOW", "CGO_test_ALLOW", "CGO_test_DISALLOW": // used by internal/work/security_test.go; allow default: panic("internal error: invalid Getenv " + key) } } val := os.Getenv(key) if val != "" { return val } envCache.once.Do(initEnvCache) return envCache.m[key] } // CanGetenv reports whether key is a valid go/env configuration key. func CanGetenv(key string) bool { return strings.Contains(cfg.KnownEnv, "\t"+key+"\n") } var ( GOROOT = BuildContext.GOROOT GOBIN = Getenv("GOBIN") GOROOTbin = filepath.Join(GOROOT, "bin") GOROOTpkg = filepath.Join(GOROOT, "pkg") GOROOTsrc = filepath.Join(GOROOT, "src") GOROOT_FINAL = findGOROOT_FINAL() GOMODCACHE = envOr("GOMODCACHE", gopathDir("pkg/mod")) // Used in envcmd.MkEnv and build ID computations. GOARM = envOr("GOARM", fmt.Sprint(buildcfg.GOARM)) GO386 = envOr("GO386", buildcfg.GO386) GOMIPS = envOr("GOMIPS", buildcfg.GOMIPS) GOMIPS64 = envOr("GOMIPS64", buildcfg.GOMIPS64) GOPPC64 = envOr("GOPPC64", fmt.Sprintf("%s%d", "power", buildcfg.GOPPC64)) GOWASM = envOr("GOWASM", fmt.Sprint(buildcfg.GOWASM)) GOPROXY = envOr("GOPROXY", "https://proxy.golang.org,direct") GOSUMDB = envOr("GOSUMDB", "sum.golang.org") GOPRIVATE = Getenv("GOPRIVATE") GONOPROXY = envOr("GONOPROXY", GOPRIVATE) GONOSUMDB = envOr("GONOSUMDB", GOPRIVATE) GOINSECURE = Getenv("GOINSECURE") GOVCS = Getenv("GOVCS") ) var SumdbDir = gopathDir("pkg/sumdb") // GetArchEnv returns the name and setting of the // GOARCH-specific architecture environment variable. // If the current architecture has no GOARCH-specific variable, // GetArchEnv returns empty key and value. func GetArchEnv() (key, val string) { switch Goarch { case "arm": return "GOARM", GOARM case "386": return "GO386", GO386 case "mips", "mipsle": return "GOMIPS", GOMIPS case "mips64", "mips64le": return "GOMIPS64", GOMIPS64 case "ppc64", "ppc64le": return "GOPPC64", GOPPC64 case "wasm": return "GOWASM", GOWASM } return "", "" } // envOr returns Getenv(key) if set, or else def. func envOr(key, def string) string { val := Getenv(key) if val == "" { val = def } return val } // There is a copy of findGOROOT, isSameDir, and isGOROOT in // x/tools/cmd/godoc/goroot.go. // Try to keep them in sync for now. // findGOROOT returns the GOROOT value, using either an explicitly // provided environment variable, a GOROOT that contains the current // os.Executable value, or else the GOROOT that the binary was built // with from runtime.GOROOT(). // // There is a copy of this code in x/tools/cmd/godoc/goroot.go. func findGOROOT() string { if env := Getenv("GOROOT"); env != "" { return filepath.Clean(env) } def := filepath.Clean(runtime.GOROOT()) if runtime.Compiler == "gccgo" { // gccgo has no real GOROOT, and it certainly doesn't // depend on the executable's location. return def } exe, err := os.Executable() if err == nil { exe, err = filepath.Abs(exe) if err == nil { if dir := filepath.Join(exe, "../.."); isGOROOT(dir) { // If def (runtime.GOROOT()) and dir are the same // directory, prefer the spelling used in def. if isSameDir(def, dir) { return def } return dir } exe, err = filepath.EvalSymlinks(exe) if err == nil { if dir := filepath.Join(exe, "../.."); isGOROOT(dir) { if isSameDir(def, dir) { return def } return dir } } } } return def } func findGOROOT_FINAL() string { // $GOROOT_FINAL is only for use during make.bash // so it is not settable using go/env, so we use os.Getenv here. def := GOROOT if env := os.Getenv("GOROOT_FINAL"); env != "" { def = filepath.Clean(env) } return def } // isSameDir reports whether dir1 and dir2 are the same directory. func isSameDir(dir1, dir2 string) bool { if dir1 == dir2 { return true } info1, err1 := os.Stat(dir1) info2, err2 := os.Stat(dir2) return err1 == nil && err2 == nil && os.SameFile(info1, info2) } // isGOROOT reports whether path looks like a GOROOT. // // It does this by looking for the path/pkg/tool directory, // which is necessary for useful operation of the cmd/go tool, // and is not typically present in a GOPATH. // // There is a copy of this code in x/tools/cmd/godoc/goroot.go. func isGOROOT(path string) bool { stat, err := os.Stat(filepath.Join(path, "pkg", "tool")) if err != nil { return false } return stat.IsDir() } func gopathDir(rel string) string { list := filepath.SplitList(BuildContext.GOPATH) if len(list) == 0 || list[0] == "" { return "" } return filepath.Join(list[0], rel) }