// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package typecheck import ( "go/constant" "cmd/compile/internal/base" "cmd/compile/internal/ir" "cmd/compile/internal/types" "cmd/internal/src" ) var ( okfor [ir.OEND][]bool iscmp [ir.OEND]bool ) var ( okforeq [types.NTYPE]bool okforadd [types.NTYPE]bool okforand [types.NTYPE]bool okfornone [types.NTYPE]bool okforbool [types.NTYPE]bool okforcap [types.NTYPE]bool okforlen [types.NTYPE]bool okforarith [types.NTYPE]bool ) var builtinFuncs = [...]struct { name string op ir.Op }{ {"append", ir.OAPPEND}, {"cap", ir.OCAP}, {"close", ir.OCLOSE}, {"complex", ir.OCOMPLEX}, {"copy", ir.OCOPY}, {"delete", ir.ODELETE}, {"imag", ir.OIMAG}, {"len", ir.OLEN}, {"make", ir.OMAKE}, {"new", ir.ONEW}, {"panic", ir.OPANIC}, {"print", ir.OPRINT}, {"println", ir.OPRINTN}, {"real", ir.OREAL}, {"recover", ir.ORECOVER}, } var unsafeFuncs = [...]struct { name string op ir.Op }{ {"Add", ir.OUNSAFEADD}, {"Alignof", ir.OALIGNOF}, {"Offsetof", ir.OOFFSETOF}, {"Sizeof", ir.OSIZEOF}, {"Slice", ir.OUNSAFESLICE}, } // InitUniverse initializes the universe block. func InitUniverse() { types.InitTypes(func(sym *types.Sym, typ *types.Type) types.Object { n := ir.NewDeclNameAt(src.NoXPos, ir.OTYPE, sym) n.SetType(typ) sym.Def = n return n }) for _, s := range &builtinFuncs { s2 := types.BuiltinPkg.Lookup(s.name) def := NewName(s2) def.BuiltinOp = s.op s2.Def = def } for _, s := range &unsafeFuncs { s2 := types.UnsafePkg.Lookup(s.name) def := NewName(s2) def.BuiltinOp = s.op s2.Def = def } s := types.BuiltinPkg.Lookup("true") s.Def = ir.NewConstAt(src.NoXPos, s, types.UntypedBool, constant.MakeBool(true)) s = types.BuiltinPkg.Lookup("false") s.Def = ir.NewConstAt(src.NoXPos, s, types.UntypedBool, constant.MakeBool(false)) s = Lookup("_") types.BlankSym = s s.Block = -100 s.Def = NewName(s) types.Types[types.TBLANK] = types.New(types.TBLANK) ir.AsNode(s.Def).SetType(types.Types[types.TBLANK]) ir.BlankNode = ir.AsNode(s.Def) ir.BlankNode.SetTypecheck(1) s = types.BuiltinPkg.Lookup("_") s.Block = -100 s.Def = NewName(s) types.Types[types.TBLANK] = types.New(types.TBLANK) ir.AsNode(s.Def).SetType(types.Types[types.TBLANK]) types.Types[types.TNIL] = types.New(types.TNIL) s = types.BuiltinPkg.Lookup("nil") nnil := NodNil() nnil.(*ir.NilExpr).SetSym(s) s.Def = nnil s = types.BuiltinPkg.Lookup("iota") s.Def = ir.NewIota(base.Pos, s) // initialize okfor for et := types.Kind(0); et < types.NTYPE; et++ { if types.IsInt[et] || et == types.TIDEAL { okforeq[et] = true types.IsOrdered[et] = true okforarith[et] = true okforadd[et] = true okforand[et] = true ir.OKForConst[et] = true types.IsSimple[et] = true } if types.IsFloat[et] { okforeq[et] = true types.IsOrdered[et] = true okforadd[et] = true okforarith[et] = true ir.OKForConst[et] = true types.IsSimple[et] = true } if types.IsComplex[et] { okforeq[et] = true okforadd[et] = true okforarith[et] = true ir.OKForConst[et] = true types.IsSimple[et] = true } } types.IsSimple[types.TBOOL] = true okforadd[types.TSTRING] = true okforbool[types.TBOOL] = true okforcap[types.TARRAY] = true okforcap[types.TCHAN] = true okforcap[types.TSLICE] = true ir.OKForConst[types.TBOOL] = true ir.OKForConst[types.TSTRING] = true okforlen[types.TARRAY] = true okforlen[types.TCHAN] = true okforlen[types.TMAP] = true okforlen[types.TSLICE] = true okforlen[types.TSTRING] = true okforeq[types.TPTR] = true okforeq[types.TUNSAFEPTR] = true okforeq[types.TINTER] = true okforeq[types.TCHAN] = true okforeq[types.TSTRING] = true okforeq[types.TBOOL] = true okforeq[types.TMAP] = true // nil only; refined in typecheck okforeq[types.TFUNC] = true // nil only; refined in typecheck okforeq[types.TSLICE] = true // nil only; refined in typecheck okforeq[types.TARRAY] = true // only if element type is comparable; refined in typecheck okforeq[types.TSTRUCT] = true // only if all struct fields are comparable; refined in typecheck types.IsOrdered[types.TSTRING] = true for i := range okfor { okfor[i] = okfornone[:] } // binary okfor[ir.OADD] = okforadd[:] okfor[ir.OAND] = okforand[:] okfor[ir.OANDAND] = okforbool[:] okfor[ir.OANDNOT] = okforand[:] okfor[ir.ODIV] = okforarith[:] okfor[ir.OEQ] = okforeq[:] okfor[ir.OGE] = types.IsOrdered[:] okfor[ir.OGT] = types.IsOrdered[:] okfor[ir.OLE] = types.IsOrdered[:] okfor[ir.OLT] = types.IsOrdered[:] okfor[ir.OMOD] = okforand[:] okfor[ir.OMUL] = okforarith[:] okfor[ir.ONE] = okforeq[:] okfor[ir.OOR] = okforand[:] okfor[ir.OOROR] = okforbool[:] okfor[ir.OSUB] = okforarith[:] okfor[ir.OXOR] = okforand[:] okfor[ir.OLSH] = okforand[:] okfor[ir.ORSH] = okforand[:] // unary okfor[ir.OBITNOT] = okforand[:] okfor[ir.ONEG] = okforarith[:] okfor[ir.ONOT] = okforbool[:] okfor[ir.OPLUS] = okforarith[:] // special okfor[ir.OCAP] = okforcap[:] okfor[ir.OLEN] = okforlen[:] } // DeclareUniverse makes the universe block visible within the current package. func DeclareUniverse() { // Operationally, this is similar to a dot import of builtinpkg, except // that we silently skip symbols that are already declared in the // package block rather than emitting a redeclared symbol error. for _, s := range types.BuiltinPkg.Syms { if s.Def == nil { continue } s1 := Lookup(s.Name) if s1.Def != nil { continue } s1.Def = s.Def s1.Block = s.Block } }