// Copyright 2015 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package ssa // checkFunc checks invariants of f. func checkFunc(f *Func) { blockMark := make([]bool, f.NumBlocks()) valueMark := make([]bool, f.NumValues()) for _, b := range f.Blocks { if blockMark[b.ID] { f.Fatalf("block %s appears twice in %s!", b, f.Name) } blockMark[b.ID] = true if b.Func != f { f.Fatalf("%s.Func=%s, want %s", b, b.Func.Name, f.Name) } for i, e := range b.Preds { if se := e.b.Succs[e.i]; se.b != b || se.i != i { f.Fatalf("block pred/succ not crosslinked correctly %d:%s %d:%s", i, b, se.i, se.b) } } for i, e := range b.Succs { if pe := e.b.Preds[e.i]; pe.b != b || pe.i != i { f.Fatalf("block succ/pred not crosslinked correctly %d:%s %d:%s", i, b, pe.i, pe.b) } } switch b.Kind { case BlockExit: if len(b.Succs) != 0 { f.Fatalf("exit block %s has successors", b) } if b.Control == nil { f.Fatalf("exit block %s has no control value", b) } if !b.Control.Type.IsMemory() { f.Fatalf("exit block %s has non-memory control value %s", b, b.Control.LongString()) } case BlockRet: if len(b.Succs) != 0 { f.Fatalf("ret block %s has successors", b) } if b.Control == nil { f.Fatalf("ret block %s has nil control", b) } if !b.Control.Type.IsMemory() { f.Fatalf("ret block %s has non-memory control value %s", b, b.Control.LongString()) } case BlockRetJmp: if len(b.Succs) != 0 { f.Fatalf("retjmp block %s len(Succs)==%d, want 0", b, len(b.Succs)) } if b.Control == nil { f.Fatalf("retjmp block %s has nil control", b) } if !b.Control.Type.IsMemory() { f.Fatalf("retjmp block %s has non-memory control value %s", b, b.Control.LongString()) } if b.Aux == nil { f.Fatalf("retjmp block %s has nil Aux field", b) } case BlockPlain: if len(b.Succs) != 1 { f.Fatalf("plain block %s len(Succs)==%d, want 1", b, len(b.Succs)) } if b.Control != nil { f.Fatalf("plain block %s has non-nil control %s", b, b.Control.LongString()) } case BlockIf: if len(b.Succs) != 2 { f.Fatalf("if block %s len(Succs)==%d, want 2", b, len(b.Succs)) } if b.Control == nil { f.Fatalf("if block %s has no control value", b) } if !b.Control.Type.IsBoolean() { f.Fatalf("if block %s has non-bool control value %s", b, b.Control.LongString()) } case BlockDefer: if len(b.Succs) != 2 { f.Fatalf("defer block %s len(Succs)==%d, want 2", b, len(b.Succs)) } if b.Control == nil { f.Fatalf("defer block %s has no control value", b) } if !b.Control.Type.IsMemory() { f.Fatalf("defer block %s has non-memory control value %s", b, b.Control.LongString()) } case BlockFirst: if len(b.Succs) != 2 { f.Fatalf("plain/dead block %s len(Succs)==%d, want 2", b, len(b.Succs)) } if b.Control != nil { f.Fatalf("plain/dead block %s has a control value", b) } } if len(b.Succs) > 2 && b.Likely != BranchUnknown { f.Fatalf("likeliness prediction %d for block %s with %d successors", b.Likely, b, len(b.Succs)) } for _, v := range b.Values { // Check to make sure argument count makes sense (argLen of -1 indicates // variable length args) nArgs := opcodeTable[v.Op].argLen if nArgs != -1 && int32(len(v.Args)) != nArgs { f.Fatalf("value %s has %d args, expected %d", v.LongString(), len(v.Args), nArgs) } // Check to make sure aux values make sense. canHaveAux := false canHaveAuxInt := false switch opcodeTable[v.Op].auxType { case auxNone: case auxBool: if v.AuxInt < 0 || v.AuxInt > 1 { f.Fatalf("bad bool AuxInt value for %v", v) } canHaveAuxInt = true case auxInt8: if v.AuxInt != int64(int8(v.AuxInt)) { f.Fatalf("bad int8 AuxInt value for %v", v) } canHaveAuxInt = true case auxInt16: if v.AuxInt != int64(int16(v.AuxInt)) { f.Fatalf("bad int16 AuxInt value for %v", v) } canHaveAuxInt = true case auxInt32: if v.AuxInt != int64(int32(v.AuxInt)) { f.Fatalf("bad int32 AuxInt value for %v", v) } canHaveAuxInt = true case auxInt64, auxFloat64: canHaveAuxInt = true case auxInt128: // AuxInt must be zero, so leave canHaveAuxInt set to false. case auxFloat32: canHaveAuxInt = true if !isExactFloat32(v) { f.Fatalf("value %v has an AuxInt value that is not an exact float32", v) } case auxSizeAndAlign: canHaveAuxInt = true case auxString, auxSym: canHaveAux = true case auxSymOff, auxSymValAndOff, auxSymSizeAndAlign: canHaveAuxInt = true canHaveAux = true case auxSymInt32: if v.AuxInt != int64(int32(v.AuxInt)) { f.Fatalf("bad int32 AuxInt value for %v", v) } canHaveAuxInt = true canHaveAux = true default: f.Fatalf("unknown aux type for %s", v.Op) } if !canHaveAux && v.Aux != nil { f.Fatalf("value %s has an Aux value %v but shouldn't", v.LongString(), v.Aux) } if !canHaveAuxInt && v.AuxInt != 0 { f.Fatalf("value %s has an AuxInt value %d but shouldn't", v.LongString(), v.AuxInt) } for i, arg := range v.Args { if arg == nil { f.Fatalf("value %s has nil arg", v.LongString()) } if v.Op != OpPhi { // For non-Phi ops, memory args must be last, if present if arg.Type.IsMemory() && i != len(v.Args)-1 { f.Fatalf("value %s has non-final memory arg (%d < %d)", v.LongString(), i, len(v.Args)-1) } } } if valueMark[v.ID] { f.Fatalf("value %s appears twice!", v.LongString()) } valueMark[v.ID] = true if v.Block != b { f.Fatalf("%s.block != %s", v, b) } if v.Op == OpPhi && len(v.Args) != len(b.Preds) { f.Fatalf("phi length %s does not match pred length %d for block %s", v.LongString(), len(b.Preds), b) } if v.Op == OpAddr { if len(v.Args) == 0 { f.Fatalf("no args for OpAddr %s", v.LongString()) } if v.Args[0].Op != OpSP && v.Args[0].Op != OpSB { f.Fatalf("bad arg to OpAddr %v", v) } } // TODO: check for cycles in values // TODO: check type } } // Check to make sure all Blocks referenced are in the function. if !blockMark[f.Entry.ID] { f.Fatalf("entry block %v is missing", f.Entry) } for _, b := range f.Blocks { for _, c := range b.Preds { if !blockMark[c.b.ID] { f.Fatalf("predecessor block %v for %v is missing", c, b) } } for _, c := range b.Succs { if !blockMark[c.b.ID] { f.Fatalf("successor block %v for %v is missing", c, b) } } } if len(f.Entry.Preds) > 0 { f.Fatalf("entry block %s of %s has predecessor(s) %v", f.Entry, f.Name, f.Entry.Preds) } // Check to make sure all Values referenced are in the function. for _, b := range f.Blocks { for _, v := range b.Values { for i, a := range v.Args { if !valueMark[a.ID] { f.Fatalf("%v, arg %d of %s, is missing", a, i, v.LongString()) } } } if b.Control != nil && !valueMark[b.Control.ID] { f.Fatalf("control value for %s is missing: %v", b, b.Control) } } for b := f.freeBlocks; b != nil; b = b.succstorage[0].b { if blockMark[b.ID] { f.Fatalf("used block b%d in free list", b.ID) } } for v := f.freeValues; v != nil; v = v.argstorage[0] { if valueMark[v.ID] { f.Fatalf("used value v%d in free list", v.ID) } } // Check to make sure all args dominate uses. if f.RegAlloc == nil { // Note: regalloc introduces non-dominating args. // See TODO in regalloc.go. sdom := f.sdom() for _, b := range f.Blocks { for _, v := range b.Values { for i, arg := range v.Args { x := arg.Block y := b if v.Op == OpPhi { y = b.Preds[i].b } if !domCheck(f, sdom, x, y) { f.Fatalf("arg %d of value %s does not dominate, arg=%s", i, v.LongString(), arg.LongString()) } } } if b.Control != nil && !domCheck(f, sdom, b.Control.Block, b) { f.Fatalf("control value %s for %s doesn't dominate", b.Control, b) } } } // Check use counts uses := make([]int32, f.NumValues()) for _, b := range f.Blocks { for _, v := range b.Values { for _, a := range v.Args { uses[a.ID]++ } } if b.Control != nil { uses[b.Control.ID]++ } } for _, b := range f.Blocks { for _, v := range b.Values { if v.Uses != uses[v.ID] { f.Fatalf("%s has %d uses, but has Uses=%d", v, uses[v.ID], v.Uses) } } } // Check that if a tuple has a memory type, it is second. for _, b := range f.Blocks { for _, v := range b.Values { if v.Type.IsTuple() && v.Type.FieldType(0).IsMemory() { f.Fatalf("memory is first in a tuple: %s\n", v.LongString()) } } } // Check that only one memory is live at any point. // TODO: make this check examine interblock. if f.scheduled { for _, b := range f.Blocks { var mem *Value // the live memory for _, v := range b.Values { if v.Op != OpPhi { for _, a := range v.Args { if a.Type.IsMemory() || a.Type.IsTuple() && a.Type.FieldType(1).IsMemory() { if mem == nil { mem = a } else if mem != a { f.Fatalf("two live mems @ %s: %s and %s", v, mem, a) } } } } if v.Type.IsMemory() || v.Type.IsTuple() && v.Type.FieldType(1).IsMemory() { mem = v } } } } } // domCheck reports whether x dominates y (including x==y). func domCheck(f *Func, sdom SparseTree, x, y *Block) bool { if !sdom.isAncestorEq(f.Entry, y) { // unreachable - ignore return true } return sdom.isAncestorEq(x, y) } // isExactFloat32 reoprts whether v has an AuxInt that can be exactly represented as a float32. func isExactFloat32(v *Value) bool { return v.AuxFloat() == float64(float32(v.AuxFloat())) }