// Copyright 2020 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // IR visitors for walking the IR tree. // // The lowest level helpers are DoChildren and EditChildren, which // nodes help implement and provide control over whether and when // recursion happens during the walk of the IR. // // Although these are both useful directly, two simpler patterns // are fairly common and also provided: Visit and Any. package ir // DoChildren calls do(x) on each of n's non-nil child nodes x. // If any call returns true, DoChildren stops and returns true. // Otherwise, DoChildren returns false. // // Note that DoChildren(n, do) only calls do(x) for n's immediate children. // If x's children should be processed, then do(x) must call DoChildren(x, do). // // DoChildren allows constructing general traversals of the IR graph // that can stop early if needed. The most general usage is: // // var do func(ir.Node) bool // do = func(x ir.Node) bool { // ... processing BEFORE visiting children ... // if ... should visit children ... { // ir.DoChildren(x, do) // ... processing AFTER visiting children ... // } // if ... should stop parent DoChildren call from visiting siblings ... { // return true // } // return false // } // do(root) // // Since DoChildren does not return true itself, if the do function // never wants to stop the traversal, it can assume that DoChildren // itself will always return false, simplifying to: // // var do func(ir.Node) bool // do = func(x ir.Node) bool { // ... processing BEFORE visiting children ... // if ... should visit children ... { // ir.DoChildren(x, do) // } // ... processing AFTER visiting children ... // return false // } // do(root) // // The Visit function illustrates a further simplification of the pattern, // only processing before visiting children and never stopping: // // func Visit(n ir.Node, visit func(ir.Node)) { // if n == nil { // return // } // var do func(ir.Node) bool // do = func(x ir.Node) bool { // visit(x) // return ir.DoChildren(x, do) // } // do(n) // } // // The Any function illustrates a different simplification of the pattern, // visiting each node and then its children, recursively, until finding // a node x for which cond(x) returns true, at which point the entire // traversal stops and returns true. // // func Any(n ir.Node, cond(ir.Node) bool) bool { // if n == nil { // return false // } // var do func(ir.Node) bool // do = func(x ir.Node) bool { // return cond(x) || ir.DoChildren(x, do) // } // return do(n) // } // // Visit and Any are presented above as examples of how to use // DoChildren effectively, but of course, usage that fits within the // simplifications captured by Visit or Any will be best served // by directly calling the ones provided by this package. func DoChildren(n Node, do func(Node) bool) bool { if n == nil { return false } return n.doChildren(do) } // Visit visits each non-nil node x in the IR tree rooted at n // in a depth-first preorder traversal, calling visit on each node visited. func Visit(n Node, visit func(Node)) { if n == nil { return } var do func(Node) bool do = func(x Node) bool { visit(x) return DoChildren(x, do) } do(n) } // VisitList calls Visit(x, visit) for each node x in the list. func VisitList(list Nodes, visit func(Node)) { for _, x := range list { Visit(x, visit) } } // Any looks for a non-nil node x in the IR tree rooted at n // for which cond(x) returns true. // Any considers nodes in a depth-first, preorder traversal. // When Any finds a node x such that cond(x) is true, // Any ends the traversal and returns true immediately. // Otherwise Any returns false after completing the entire traversal. func Any(n Node, cond func(Node) bool) bool { if n == nil { return false } var do func(Node) bool do = func(x Node) bool { return cond(x) || DoChildren(x, do) } return do(n) } // AnyList calls Any(x, cond) for each node x in the list, in order. // If any call returns true, AnyList stops and returns true. // Otherwise, AnyList returns false after calling Any(x, cond) // for every x in the list. func AnyList(list Nodes, cond func(Node) bool) bool { for _, x := range list { if Any(x, cond) { return true } } return false } // EditChildren edits the child nodes of n, replacing each child x with edit(x). // // Note that EditChildren(n, edit) only calls edit(x) for n's immediate children. // If x's children should be processed, then edit(x) must call EditChildren(x, edit). // // EditChildren allows constructing general editing passes of the IR graph. // The most general usage is: // // var edit func(ir.Node) ir.Node // edit = func(x ir.Node) ir.Node { // ... processing BEFORE editing children ... // if ... should edit children ... { // EditChildren(x, edit) // ... processing AFTER editing children ... // } // ... return x ... // } // n = edit(n) // // EditChildren edits the node in place. To edit a copy, call Copy first. // As an example, a simple deep copy implementation would be: // // func deepCopy(n ir.Node) ir.Node { // var edit func(ir.Node) ir.Node // edit = func(x ir.Node) ir.Node { // x = ir.Copy(x) // ir.EditChildren(x, edit) // return x // } // return edit(n) // } // // Of course, in this case it is better to call ir.DeepCopy than to build one anew. func EditChildren(n Node, edit func(Node) Node) { if n == nil { return } n.editChildren(edit) }