// Copyright 2020 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package abi import ( "cmd/compile/internal/base" "cmd/compile/internal/ir" "cmd/compile/internal/types" "cmd/internal/src" "fmt" "sync" ) //...................................................................... // // Public/exported bits of the ABI utilities. // // ABIParamResultInfo stores the results of processing a given // function type to compute stack layout and register assignments. For // each input and output parameter we capture whether the param was // register-assigned (and to which register(s)) or the stack offset // for the param if is not going to be passed in registers according // to the rules in the Go internal ABI specification (1.17). type ABIParamResultInfo struct { inparams []ABIParamAssignment // Includes receiver for method calls. Does NOT include hidden closure pointer. outparams []ABIParamAssignment offsetToSpillArea int64 spillAreaSize int64 inRegistersUsed int outRegistersUsed int config *ABIConfig // to enable String() method } func (a *ABIParamResultInfo) Config() *ABIConfig { return a.config } func (a *ABIParamResultInfo) InParams() []ABIParamAssignment { return a.inparams } func (a *ABIParamResultInfo) OutParams() []ABIParamAssignment { return a.outparams } func (a *ABIParamResultInfo) InRegistersUsed() int { return a.inRegistersUsed } func (a *ABIParamResultInfo) OutRegistersUsed() int { return a.outRegistersUsed } func (a *ABIParamResultInfo) InParam(i int) *ABIParamAssignment { return &a.inparams[i] } func (a *ABIParamResultInfo) OutParam(i int) *ABIParamAssignment { return &a.outparams[i] } func (a *ABIParamResultInfo) SpillAreaOffset() int64 { return a.offsetToSpillArea } func (a *ABIParamResultInfo) SpillAreaSize() int64 { return a.spillAreaSize } // ArgWidth returns the amount of stack needed for all the inputs // and outputs of a function or method, including ABI-defined parameter // slots and ABI-defined spill slots for register-resident parameters. // The name is inherited from (*Type).ArgWidth(), which it replaces. func (a *ABIParamResultInfo) ArgWidth() int64 { return a.spillAreaSize + a.offsetToSpillArea - a.config.LocalsOffset() } // RegIndex stores the index into the set of machine registers used by // the ABI on a specific architecture for parameter passing. RegIndex // values 0 through N-1 (where N is the number of integer registers // used for param passing according to the ABI rules) describe integer // registers; values N through M (where M is the number of floating // point registers used). Thus if the ABI says there are 5 integer // registers and 7 floating point registers, then RegIndex value of 4 // indicates the 5th integer register, and a RegIndex value of 11 // indicates the 7th floating point register. type RegIndex uint8 // ABIParamAssignment holds information about how a specific param or // result will be passed: in registers (in which case 'Registers' is // populated) or on the stack (in which case 'Offset' is set to a // non-negative stack offset. The values in 'Registers' are indices // (as described above), not architected registers. type ABIParamAssignment struct { Type *types.Type Name types.Object // should always be *ir.Name, used to match with a particular ssa.OpArg. Registers []RegIndex offset int32 } // Offset returns the stack offset for addressing the parameter that "a" describes. // This will panic if "a" describes a register-allocated parameter. func (a *ABIParamAssignment) Offset() int32 { if len(a.Registers) > 0 { base.Fatalf("register allocated parameters have no offset") } return a.offset } // RegisterTypes returns a slice of the types of the registers // corresponding to a slice of parameters. The returned slice // has capacity for one more, likely a memory type. func RegisterTypes(apa []ABIParamAssignment) []*types.Type { rcount := 0 for _, pa := range apa { rcount += len(pa.Registers) } if rcount == 0 { // Note that this catches top-level struct{} and [0]Foo, which are stack allocated. return make([]*types.Type, 0, 1) } rts := make([]*types.Type, 0, rcount+1) for _, pa := range apa { if len(pa.Registers) == 0 { continue } rts = appendParamTypes(rts, pa.Type) } return rts } func (pa *ABIParamAssignment) RegisterTypesAndOffsets() ([]*types.Type, []int64) { l := len(pa.Registers) if l == 0 { return nil, nil } typs := make([]*types.Type, 0, l) offs := make([]int64, 0, l) offs, _ = appendParamOffsets(offs, 0, pa.Type) return appendParamTypes(typs, pa.Type), offs } func appendParamTypes(rts []*types.Type, t *types.Type) []*types.Type { w := t.Width if w == 0 { return rts } if t.IsScalar() || t.IsPtrShaped() { if t.IsComplex() { c := types.FloatForComplex(t) return append(rts, c, c) } else { if int(t.Size()) <= types.RegSize { return append(rts, t) } // assume 64bit int on 32-bit machine // TODO endianness? Should high-order (sign bits) word come first? if t.IsSigned() { rts = append(rts, types.Types[types.TINT32]) } else { rts = append(rts, types.Types[types.TUINT32]) } return append(rts, types.Types[types.TUINT32]) } } else { typ := t.Kind() switch typ { case types.TARRAY: for i := int64(0); i < t.NumElem(); i++ { // 0 gets no registers, plus future-proofing. rts = appendParamTypes(rts, t.Elem()) } case types.TSTRUCT: for _, f := range t.FieldSlice() { if f.Type.Size() > 0 { // embedded zero-width types receive no registers rts = appendParamTypes(rts, f.Type) } } case types.TSLICE: return appendParamTypes(rts, synthSlice) case types.TSTRING: return appendParamTypes(rts, synthString) case types.TINTER: return appendParamTypes(rts, synthIface) } } return rts } // appendParamOffsets appends the offset(s) of type t, starting from "at", // to input offsets, and returns the longer slice and the next unused offset. func appendParamOffsets(offsets []int64, at int64, t *types.Type) ([]int64, int64) { at = align(at, t) w := t.Width if w == 0 { return offsets, at } if t.IsScalar() || t.IsPtrShaped() { if t.IsComplex() || int(t.Width) > types.RegSize { // complex and *int64 on 32-bit s := w / 2 return append(offsets, at, at+s), at + w } else { return append(offsets, at), at + w } } else { typ := t.Kind() switch typ { case types.TARRAY: for i := int64(0); i < t.NumElem(); i++ { offsets, at = appendParamOffsets(offsets, at, t.Elem()) } case types.TSTRUCT: for i, f := range t.FieldSlice() { offsets, at = appendParamOffsets(offsets, at, f.Type) if f.Type.Width == 0 && i == t.NumFields()-1 { at++ // last field has zero width } } at = align(at, t) // type size is rounded up to its alignment case types.TSLICE: return appendParamOffsets(offsets, at, synthSlice) case types.TSTRING: return appendParamOffsets(offsets, at, synthString) case types.TINTER: return appendParamOffsets(offsets, at, synthIface) } } return offsets, at } // FrameOffset returns the frame-pointer-relative location that a function // would spill its input or output parameter to, if such a spill slot exists. // If there is none defined (e.g., register-allocated outputs) it panics. // For register-allocated inputs that is their spill offset reserved for morestack; // for stack-allocated inputs and outputs, that is their location on the stack. // (In a future version of the ABI, register-resident inputs may lose their defined // spill area to help reduce stack sizes.) func (a *ABIParamAssignment) FrameOffset(i *ABIParamResultInfo) int64 { if a.offset == -1 { base.Fatalf("function parameter has no ABI-defined frame-pointer offset") } if len(a.Registers) == 0 { // passed on stack return int64(a.offset) - i.config.LocalsOffset() } // spill area for registers return int64(a.offset) + i.SpillAreaOffset() - i.config.LocalsOffset() } // RegAmounts holds a specified number of integer/float registers. type RegAmounts struct { intRegs int floatRegs int } // ABIConfig captures the number of registers made available // by the ABI rules for parameter passing and result returning. type ABIConfig struct { // Do we need anything more than this? offsetForLocals int64 // e.g., obj.(*Link).FixedFrameSize() -- extra linkage information on some architectures. regAmounts RegAmounts regsForTypeCache map[*types.Type]int } // NewABIConfig returns a new ABI configuration for an architecture with // iRegsCount integer/pointer registers and fRegsCount floating point registers. func NewABIConfig(iRegsCount, fRegsCount int, offsetForLocals int64) *ABIConfig { return &ABIConfig{offsetForLocals: offsetForLocals, regAmounts: RegAmounts{iRegsCount, fRegsCount}, regsForTypeCache: make(map[*types.Type]int)} } // Copy returns a copy of an ABIConfig for use in a function's compilation so that access to the cache does not need to be protected with a mutex. func (a *ABIConfig) Copy() *ABIConfig { b := *a b.regsForTypeCache = make(map[*types.Type]int) return &b } // LocalsOffset returns the architecture-dependent offset from SP for args and results. // In theory this is only used for debugging; it ought to already be incorporated into // results from the ABI-related methods func (a *ABIConfig) LocalsOffset() int64 { return a.offsetForLocals } // FloatIndexFor translates r into an index in the floating point parameter // registers. If the result is negative, the input index was actually for the // integer parameter registers. func (a *ABIConfig) FloatIndexFor(r RegIndex) int64 { return int64(r) - int64(a.regAmounts.intRegs) } // NumParamRegs returns the number of parameter registers used for a given type, // without regard for the number available. func (a *ABIConfig) NumParamRegs(t *types.Type) int { var n int if n, ok := a.regsForTypeCache[t]; ok { return n } if t.IsScalar() || t.IsPtrShaped() { if t.IsComplex() { n = 2 } else { n = (int(t.Size()) + types.RegSize - 1) / types.RegSize } } else { typ := t.Kind() switch typ { case types.TARRAY: n = a.NumParamRegs(t.Elem()) * int(t.NumElem()) case types.TSTRUCT: for _, f := range t.FieldSlice() { n += a.NumParamRegs(f.Type) } case types.TSLICE: n = a.NumParamRegs(synthSlice) case types.TSTRING: n = a.NumParamRegs(synthString) case types.TINTER: n = a.NumParamRegs(synthIface) } } a.regsForTypeCache[t] = n return n } // preAllocateParams gets the slice sizes right for inputs and outputs. func (a *ABIParamResultInfo) preAllocateParams(hasRcvr bool, nIns, nOuts int) { if hasRcvr { nIns++ } a.inparams = make([]ABIParamAssignment, 0, nIns) a.outparams = make([]ABIParamAssignment, 0, nOuts) } // ABIAnalyzeTypes takes an optional receiver type, arrays of ins and outs, and returns an ABIParamResultInfo, // based on the given configuration. This is the same result computed by config.ABIAnalyze applied to the // corresponding method/function type, except that all the embedded parameter names are nil. // This is intended for use by ssagen/ssa.go:(*state).rtcall, for runtime functions that lack a parsed function type. func (config *ABIConfig) ABIAnalyzeTypes(rcvr *types.Type, ins, outs []*types.Type) *ABIParamResultInfo { setup() s := assignState{ stackOffset: config.offsetForLocals, rTotal: config.regAmounts, } result := &ABIParamResultInfo{config: config} result.preAllocateParams(rcvr != nil, len(ins), len(outs)) // Receiver if rcvr != nil { result.inparams = append(result.inparams, s.assignParamOrReturn(rcvr, nil, false)) } // Inputs for _, t := range ins { result.inparams = append(result.inparams, s.assignParamOrReturn(t, nil, false)) } s.stackOffset = types.Rnd(s.stackOffset, int64(types.RegSize)) result.inRegistersUsed = s.rUsed.intRegs + s.rUsed.floatRegs // Outputs s.rUsed = RegAmounts{} for _, t := range outs { result.outparams = append(result.outparams, s.assignParamOrReturn(t, nil, true)) } // The spill area is at a register-aligned offset and its size is rounded up to a register alignment. // TODO in theory could align offset only to minimum required by spilled data types. result.offsetToSpillArea = alignTo(s.stackOffset, types.RegSize) result.spillAreaSize = alignTo(s.spillOffset, types.RegSize) result.outRegistersUsed = s.rUsed.intRegs + s.rUsed.floatRegs return result } // ABIAnalyzeFuncType takes a function type 'ft' and an ABI rules description // 'config' and analyzes the function to determine how its parameters // and results will be passed (in registers or on the stack), returning // an ABIParamResultInfo object that holds the results of the analysis. func (config *ABIConfig) ABIAnalyzeFuncType(ft *types.Func) *ABIParamResultInfo { setup() s := assignState{ stackOffset: config.offsetForLocals, rTotal: config.regAmounts, } result := &ABIParamResultInfo{config: config} result.preAllocateParams(ft.Receiver != nil, ft.Params.NumFields(), ft.Results.NumFields()) // Receiver // TODO(register args) ? seems like "struct" and "fields" is not right anymore for describing function parameters if ft.Receiver != nil && ft.Receiver.NumFields() != 0 { r := ft.Receiver.FieldSlice()[0] result.inparams = append(result.inparams, s.assignParamOrReturn(r.Type, r.Nname, false)) } // Inputs ifsl := ft.Params.FieldSlice() for _, f := range ifsl { result.inparams = append(result.inparams, s.assignParamOrReturn(f.Type, f.Nname, false)) } s.stackOffset = types.Rnd(s.stackOffset, int64(types.RegSize)) result.inRegistersUsed = s.rUsed.intRegs + s.rUsed.floatRegs // Outputs s.rUsed = RegAmounts{} ofsl := ft.Results.FieldSlice() for _, f := range ofsl { result.outparams = append(result.outparams, s.assignParamOrReturn(f.Type, f.Nname, true)) } // The spill area is at a register-aligned offset and its size is rounded up to a register alignment. // TODO in theory could align offset only to minimum required by spilled data types. result.offsetToSpillArea = alignTo(s.stackOffset, types.RegSize) result.spillAreaSize = alignTo(s.spillOffset, types.RegSize) result.outRegistersUsed = s.rUsed.intRegs + s.rUsed.floatRegs return result } // ABIAnalyze returns the same result as ABIAnalyzeFuncType, but also // updates the offsets of all the receiver, input, and output fields. // If setNname is true, it also sets the FrameOffset of the Nname for // the field(s); this is for use when compiling a function and figuring out // spill locations. Doing this for callers can cause races for register // outputs because their frame location transitions from BOGUS_FUNARG_OFFSET // to zero to an as-if-AUTO offset that has no use for callers. func (config *ABIConfig) ABIAnalyze(t *types.Type, setNname bool) *ABIParamResultInfo { ft := t.FuncType() result := config.ABIAnalyzeFuncType(ft) // Fill in the frame offsets for receiver, inputs, results k := 0 if t.NumRecvs() != 0 { config.updateOffset(result, ft.Receiver.FieldSlice()[0], result.inparams[0], false, setNname) k++ } for i, f := range ft.Params.FieldSlice() { config.updateOffset(result, f, result.inparams[k+i], false, setNname) } for i, f := range ft.Results.FieldSlice() { config.updateOffset(result, f, result.outparams[i], true, setNname) } return result } func (config *ABIConfig) updateOffset(result *ABIParamResultInfo, f *types.Field, a ABIParamAssignment, isReturn, setNname bool) { // Everything except return values in registers has either a frame home (if not in a register) or a frame spill location. if !isReturn || len(a.Registers) == 0 { // The type frame offset DOES NOT show effects of minimum frame size. // Getting this wrong breaks stackmaps, see liveness/plive.go:WriteFuncMap and typebits/typebits.go:Set off := a.FrameOffset(result) fOffset := f.Offset if fOffset == types.BOGUS_FUNARG_OFFSET { if setNname && f.Nname != nil { f.Nname.(*ir.Name).SetFrameOffset(off) f.Nname.(*ir.Name).SetIsOutputParamInRegisters(false) } } else { base.Fatalf("field offset for %s at %s has been set to %d", f.Sym.Name, base.FmtPos(f.Pos), fOffset) } } else { if setNname && f.Nname != nil { fname := f.Nname.(*ir.Name) fname.SetIsOutputParamInRegisters(true) fname.SetFrameOffset(0) } } } //...................................................................... // // Non-public portions. // regString produces a human-readable version of a RegIndex. func (c *RegAmounts) regString(r RegIndex) string { if int(r) < c.intRegs { return fmt.Sprintf("I%d", int(r)) } else if int(r) < c.intRegs+c.floatRegs { return fmt.Sprintf("F%d", int(r)-c.intRegs) } return fmt.Sprintf("%d", r) } // ToString method renders an ABIParamAssignment in human-readable // form, suitable for debugging or unit testing. func (ri *ABIParamAssignment) ToString(config *ABIConfig, extra bool) string { regs := "R{" offname := "spilloffset" // offset is for spill for register(s) if len(ri.Registers) == 0 { offname = "offset" // offset is for memory arg } for _, r := range ri.Registers { regs += " " + config.regAmounts.regString(r) if extra { regs += fmt.Sprintf("(%d)", r) } } if extra { regs += fmt.Sprintf(" | #I=%d, #F=%d", config.regAmounts.intRegs, config.regAmounts.floatRegs) } return fmt.Sprintf("%s } %s: %d typ: %v", regs, offname, ri.offset, ri.Type) } // String method renders an ABIParamResultInfo in human-readable // form, suitable for debugging or unit testing. func (ri *ABIParamResultInfo) String() string { res := "" for k, p := range ri.inparams { res += fmt.Sprintf("IN %d: %s\n", k, p.ToString(ri.config, false)) } for k, r := range ri.outparams { res += fmt.Sprintf("OUT %d: %s\n", k, r.ToString(ri.config, false)) } res += fmt.Sprintf("offsetToSpillArea: %d spillAreaSize: %d", ri.offsetToSpillArea, ri.spillAreaSize) return res } // assignState holds intermediate state during the register assigning process // for a given function signature. type assignState struct { rTotal RegAmounts // total reg amounts from ABI rules rUsed RegAmounts // regs used by params completely assigned so far pUsed RegAmounts // regs used by the current param (or pieces therein) stackOffset int64 // current stack offset spillOffset int64 // current spill offset } // align returns a rounded up to t's alignment func align(a int64, t *types.Type) int64 { return alignTo(a, int(t.Align)) } // alignTo returns a rounded up to t, where t must be 0 or a power of 2. func alignTo(a int64, t int) int64 { if t == 0 { return a } return types.Rnd(a, int64(t)) } // stackSlot returns a stack offset for a param or result of the // specified type. func (state *assignState) stackSlot(t *types.Type) int64 { rv := align(state.stackOffset, t) state.stackOffset = rv + t.Width return rv } // allocateRegs returns an ordered list of register indices for a parameter or result // that we've just determined to be register-assignable. The number of registers // needed is assumed to be stored in state.pUsed. func (state *assignState) allocateRegs(regs []RegIndex, t *types.Type) []RegIndex { if t.Width == 0 { return regs } ri := state.rUsed.intRegs rf := state.rUsed.floatRegs if t.IsScalar() || t.IsPtrShaped() { if t.IsComplex() { regs = append(regs, RegIndex(rf+state.rTotal.intRegs), RegIndex(rf+1+state.rTotal.intRegs)) rf += 2 } else if t.IsFloat() { regs = append(regs, RegIndex(rf+state.rTotal.intRegs)) rf += 1 } else { n := (int(t.Size()) + types.RegSize - 1) / types.RegSize for i := 0; i < n; i++ { // looking ahead to really big integers regs = append(regs, RegIndex(ri)) ri += 1 } } state.rUsed.intRegs = ri state.rUsed.floatRegs = rf return regs } else { typ := t.Kind() switch typ { case types.TARRAY: for i := int64(0); i < t.NumElem(); i++ { regs = state.allocateRegs(regs, t.Elem()) } return regs case types.TSTRUCT: for _, f := range t.FieldSlice() { regs = state.allocateRegs(regs, f.Type) } return regs case types.TSLICE: return state.allocateRegs(regs, synthSlice) case types.TSTRING: return state.allocateRegs(regs, synthString) case types.TINTER: return state.allocateRegs(regs, synthIface) } } base.Fatalf("was not expecting type %s", t) panic("unreachable") } // regAllocate creates a register ABIParamAssignment object for a param // or result with the specified type, as a final step (this assumes // that all of the safety/suitability analysis is complete). func (state *assignState) regAllocate(t *types.Type, name types.Object, isReturn bool) ABIParamAssignment { spillLoc := int64(-1) if !isReturn { // Spill for register-resident t must be aligned for storage of a t. spillLoc = align(state.spillOffset, t) state.spillOffset = spillLoc + t.Size() } return ABIParamAssignment{ Type: t, Name: name, Registers: state.allocateRegs([]RegIndex{}, t), offset: int32(spillLoc), } } // stackAllocate creates a stack memory ABIParamAssignment object for // a param or result with the specified type, as a final step (this // assumes that all of the safety/suitability analysis is complete). func (state *assignState) stackAllocate(t *types.Type, name types.Object) ABIParamAssignment { return ABIParamAssignment{ Type: t, Name: name, offset: int32(state.stackSlot(t)), } } // intUsed returns the number of integer registers consumed // at a given point within an assignment stage. func (state *assignState) intUsed() int { return state.rUsed.intRegs + state.pUsed.intRegs } // floatUsed returns the number of floating point registers consumed at // a given point within an assignment stage. func (state *assignState) floatUsed() int { return state.rUsed.floatRegs + state.pUsed.floatRegs } // regassignIntegral examines a param/result of integral type 't' to // determines whether it can be register-assigned. Returns TRUE if we // can register allocate, FALSE otherwise (and updates state // accordingly). func (state *assignState) regassignIntegral(t *types.Type) bool { regsNeeded := int(types.Rnd(t.Width, int64(types.PtrSize)) / int64(types.PtrSize)) if t.IsComplex() { regsNeeded = 2 } // Floating point and complex. if t.IsFloat() || t.IsComplex() { if regsNeeded+state.floatUsed() > state.rTotal.floatRegs { // not enough regs return false } state.pUsed.floatRegs += regsNeeded return true } // Non-floating point if regsNeeded+state.intUsed() > state.rTotal.intRegs { // not enough regs return false } state.pUsed.intRegs += regsNeeded return true } // regassignArray processes an array type (or array component within some // other enclosing type) to determine if it can be register assigned. // Returns TRUE if we can register allocate, FALSE otherwise. func (state *assignState) regassignArray(t *types.Type) bool { nel := t.NumElem() if nel == 0 { return true } if nel > 1 { // Not an array of length 1: stack assign return false } // Visit element return state.regassign(t.Elem()) } // regassignStruct processes a struct type (or struct component within // some other enclosing type) to determine if it can be register // assigned. Returns TRUE if we can register allocate, FALSE otherwise. func (state *assignState) regassignStruct(t *types.Type) bool { for _, field := range t.FieldSlice() { if !state.regassign(field.Type) { return false } } return true } // synthOnce ensures that we only create the synth* fake types once. var synthOnce sync.Once // synthSlice, synthString, and syncIface are synthesized struct types // meant to capture the underlying implementations of string/slice/interface. var synthSlice *types.Type var synthString *types.Type var synthIface *types.Type // setup performs setup for the register assignment utilities, manufacturing // a small set of synthesized types that we'll need along the way. func setup() { synthOnce.Do(func() { fname := types.BuiltinPkg.Lookup nxp := src.NoXPos unsp := types.Types[types.TUNSAFEPTR] ui := types.Types[types.TUINTPTR] synthSlice = types.NewStruct(types.NoPkg, []*types.Field{ types.NewField(nxp, fname("ptr"), unsp), types.NewField(nxp, fname("len"), ui), types.NewField(nxp, fname("cap"), ui), }) types.CalcStructSize(synthSlice) synthString = types.NewStruct(types.NoPkg, []*types.Field{ types.NewField(nxp, fname("data"), unsp), types.NewField(nxp, fname("len"), ui), }) types.CalcStructSize(synthString) synthIface = types.NewStruct(types.NoPkg, []*types.Field{ types.NewField(nxp, fname("f1"), unsp), types.NewField(nxp, fname("f2"), unsp), }) types.CalcStructSize(synthIface) }) } // regassign examines a given param type (or component within some // composite) to determine if it can be register assigned. Returns // TRUE if we can register allocate, FALSE otherwise. func (state *assignState) regassign(pt *types.Type) bool { typ := pt.Kind() if pt.IsScalar() || pt.IsPtrShaped() { return state.regassignIntegral(pt) } switch typ { case types.TARRAY: return state.regassignArray(pt) case types.TSTRUCT: return state.regassignStruct(pt) case types.TSLICE: return state.regassignStruct(synthSlice) case types.TSTRING: return state.regassignStruct(synthString) case types.TINTER: return state.regassignStruct(synthIface) default: base.Fatalf("not expected") panic("unreachable") } } // assignParamOrReturn processes a given receiver, param, or result // of field f to determine whether it can be register assigned. // The result of the analysis is recorded in the result // ABIParamResultInfo held in 'state'. func (state *assignState) assignParamOrReturn(pt *types.Type, n types.Object, isReturn bool) ABIParamAssignment { state.pUsed = RegAmounts{} if pt.Width == types.BADWIDTH { base.Fatalf("should never happen") panic("unreachable") } else if pt.Width == 0 { return state.stackAllocate(pt, n) } else if state.regassign(pt) { return state.regAllocate(pt, n, isReturn) } else { return state.stackAllocate(pt, n) } } // ComputePadding returns a list of "post element" padding values in // the case where we have a structure being passed in registers. Give // a param assignment corresponding to a struct, it returns a list of // contaning padding values for each field, e.g. the Kth element in // the list is the amount of padding between field K and the following // field. For things that are not struct (or structs without padding) // it returns a list of zeros. Example: // // type small struct { // x uint16 // y uint8 // z int32 // w int32 // } // // For this struct we would return a list [0, 1, 0, 0], meaning that // we have one byte of padding after the second field, and no bytes of // padding after any of the other fields. Input parameter "storage" // is with enough capacity to accommodate padding elements for // the architected register set in question. func (pa *ABIParamAssignment) ComputePadding(storage []uint64) []uint64 { nr := len(pa.Registers) padding := storage[:nr] for i := 0; i < nr; i++ { padding[i] = 0 } if pa.Type.Kind() != types.TSTRUCT || nr == 0 { return padding } types := make([]*types.Type, 0, nr) types = appendParamTypes(types, pa.Type) if len(types) != nr { panic("internal error") } off := int64(0) for idx, t := range types { ts := t.Size() off += int64(ts) if idx < len(types)-1 { noff := align(off, types[idx+1]) if noff != off { padding[idx] = uint64(noff - off) } } } return padding }